Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.db.handlers;
import engine.Enum;
import engine.gameManager.DbManager;
import engine.objects.AbstractWorldObject;
import engine.objects.Heraldry;
import engine.objects.PlayerCharacter;
import engine.objects.PlayerFriends;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.concurrent.ConcurrentHashMap;
public class dbPlayerCharacterHandler extends dbHandlerBase {
public dbPlayerCharacterHandler() {
this.localClass = PlayerCharacter.class;
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
}
public PlayerCharacter ADD_PLAYER_CHARACTER(final PlayerCharacter toAdd) {
if (toAdd.getAccount() == null) {
return null;
}
prepareCallable("CALL `character_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);");
setLong(1, toAdd.getAccount().getObjectUUID());
setString(2, toAdd.getFirstName());
setString(3, toAdd.getLastName());
setInt(4, toAdd.getRace().getRaceRuneID());
setInt(5, toAdd.getBaseClass().getObjectUUID());
setInt(6, toAdd.getStrMod());
setInt(7, toAdd.getDexMod());
setInt(8, toAdd.getConMod());
setInt(9, toAdd.getIntMod());
setInt(10, toAdd.getSpiMod());
setInt(11, toAdd.getExp());
setInt(12, toAdd.getSkinColor());
setInt(13, toAdd.getHairColor());
setByte(14, toAdd.getHairStyle());
setInt(15, toAdd.getBeardColor());
setByte(16, toAdd.getBeardStyle());
int objectUUID = (int) getUUID();
if (objectUUID > 0) {
return GET_PLAYER_CHARACTER(objectUUID);
}
return null;
}
public boolean SET_IGNORE_LIST(int sourceID, int targetID, boolean toIgnore, String charName) {
if (toIgnore) {
//Add to ignore list
prepareCallable("INSERT INTO `dyn_character_ignore` (`accountUID`, `ignoringUID`, `characterName`) VALUES (?, ?, ?)");
setLong(1, (long) sourceID);
setLong(2, (long) targetID);
setString(3, charName);
return (executeUpdate() > 0);
} else {
//delete from ignore list
prepareCallable("DELETE FROM `dyn_character_ignore` WHERE `accountUID` = ? && `ignoringUID` = ?");
setLong(1, (long) sourceID);
setLong(2, (long) targetID);
return (executeUpdate() > 0);
}
}
public ArrayList<PlayerCharacter> GET_CHARACTERS_FOR_ACCOUNT(final int id) {
prepareCallable("SELECT `obj_character`.*, `object`.`parent` FROM `object` INNER JOIN `obj_character` ON `obj_character`.`UID` = `object`.`UID` WHERE `object`.`parent`=? && `obj_character`.`char_isActive`='1';");
setLong(1, (long) id);
return getObjectList();
}
public ArrayList<PlayerCharacter> GET_ALL_CHARACTERS() {
prepareCallable("SELECT `obj_character`.*, `object`.`parent` FROM `object` INNER JOIN `obj_character` ON `obj_character`.`UID` = `object`.`UID` WHERE `obj_character`.`char_isActive`='1';");
return getObjectList();
}
/**
*
* <code>getFirstName</code> looks up the first name of a PlayerCharacter by
* first checking the GOM cache and then querying the database.
* PlayerCharacter objects that are not already cached won't be instantiated
* and cached.
*
*/
public ConcurrentHashMap<Integer, String> GET_IGNORE_LIST(final int objectUUID, final boolean skipActiveCheck) {
ConcurrentHashMap<Integer, String> out = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
prepareCallable("SELECT * FROM `dyn_character_ignore` WHERE `accountUID` = ?;");
setLong(1, (long) objectUUID);
try {
ResultSet rs = executeQuery();
while (rs.next()) {
int ignoreCharacterID = rs.getInt("ignoringUID");
if (ignoreCharacterID == 0) {
continue;
}
String name = rs.getString("characterName");
out.put(ignoreCharacterID, name);
}
rs.close();
} catch (SQLException e) {
Logger.error("SQL Error number: " + e.getErrorCode());
return out; // null to explicitly indicate a problem and prevent data loss
} finally {
closeCallable();
}
return out;
}
public PlayerCharacter GET_PLAYER_CHARACTER(final int objectUUID) {
if (objectUUID == 0)
return null;
PlayerCharacter pc = (PlayerCharacter) DbManager.getFromCache(Enum.GameObjectType.PlayerCharacter, objectUUID);
if (pc != null)
return pc;
prepareCallable("SELECT `obj_character`.*, `object`.`parent` FROM `object` INNER JOIN `obj_character` ON `obj_character`.`UID` = `object`.`UID` WHERE `object`.`UID` = ?");
setLong(1, (long) objectUUID);
return (PlayerCharacter) getObjectSingle(objectUUID);
}
public boolean IS_CHARACTER_NAME_UNIQUE(final String firstName) {
boolean unique = true;
prepareCallable("SELECT `char_firstname` FROM `obj_character` WHERE `char_isActive`=1 && `char_firstname`=?");
setString(1, firstName);
try {
ResultSet rs = executeQuery();
if (rs.next()) {
unique = false;
}
rs.close();
} catch (SQLException e) {
Logger.error("SQL Error number: " + e.getMessage());
unique = false;
} finally {
closeCallable();
}
return unique;
}
public boolean UPDATE_NAME(String oldFirstName, String newFirstName, String newLastName) {
prepareCallable("UPDATE `obj_character` SET `char_firstname`=?, `char_lastname`=? WHERE `char_firstname`=? AND `char_isActive`='1'");
setString(1, newFirstName);
setString(2, newLastName);
setString(3, oldFirstName);
return (executeUpdate() != 0);
}
public boolean SET_DELETED(final PlayerCharacter pc) {
prepareCallable("UPDATE `obj_character` SET `char_isActive`=? WHERE `UID` = ?");
setBoolean(1, !pc.isDeleted());
setLong(2, (long) pc.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean SET_ACTIVE(final PlayerCharacter pc, boolean status) {
prepareCallable("UPDATE `obj_character` SET `char_isActive`=? WHERE `UID` = ?");
setBoolean(1, status);
setLong(2, (long) pc.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean SET_BIND_BUILDING(final PlayerCharacter pc, int bindBuildingID) {
prepareCallable("UPDATE `obj_character` SET `char_bindBuilding`=? WHERE `UID` = ?");
setInt(1, bindBuildingID);
setLong(2, (long) pc.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean SET_ANNIVERSERY(final PlayerCharacter pc, boolean flag) {
prepareCallable("UPDATE `obj_character` SET `anniversery`=? WHERE `UID` = ?");
setBoolean(1, flag);
setLong(2, (long) pc.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean UPDATE_CHARACTER_EXPERIENCE(final PlayerCharacter pc) {
prepareCallable("UPDATE `obj_character` SET `char_experience`=? WHERE `UID` = ?");
setInt(1, pc.getExp());
setLong(2, (long) pc.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean UPDATE_GUILD(final PlayerCharacter pc, int guildUUID) {
prepareCallable("UPDATE `obj_character` SET `guildUID`=? WHERE `UID` = ?");
setInt(1, guildUUID);
setLong(2, (long) pc.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean UPDATE_CHARACTER_STATS(final PlayerCharacter pc) {
prepareCallable("UPDATE `obj_character` SET `char_strMod`=?, `char_dexMod`=?, `char_conMod`=?, `char_intMod`=?, `char_spiMod`=? WHERE `UID`=?");
setInt(1, pc.getStrMod());
setInt(2, pc.getDexMod());
setInt(3, pc.getConMod());
setInt(4, pc.getIntMod());
setInt(5, pc.getSpiMod());
setLong(6, (long) pc.getObjectUUID());
return (executeUpdate() != 0);
}
public String SET_PROPERTY(final PlayerCharacter c, String name, Object new_value) {
prepareCallable("CALL character_SETPROP(?,?,?)");
setLong(1, (long) c.getObjectUUID());
setString(2, name);
setString(3, String.valueOf(new_value));
return getResult();
}
public String SET_PROPERTY(final PlayerCharacter c, String name, Object new_value, Object old_value) {
prepareCallable("CALL character_GETSETPROP(?,?,?,?)");
setLong(1, (long) c.getObjectUUID());
setString(2, name);
setString(3, String.valueOf(new_value));
setString(4, String.valueOf(old_value));
return getResult();
}
public boolean SET_PROMOTION_CLASS(PlayerCharacter player, int promotionClassID) {
prepareCallable("UPDATE `obj_character` SET `char_promotionClassID`=? WHERE `UID`=?;");
setInt(1,promotionClassID);
setInt(2, player.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean SET_INNERCOUNCIL(PlayerCharacter player, boolean isInnerCouncil) {
prepareCallable("UPDATE `obj_character` SET `guild_isInnerCouncil`=? WHERE `UID`=?;");
setBoolean(1,isInnerCouncil);
setInt(2, player.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean SET_FULL_MEMBER(PlayerCharacter player, boolean isFullMember) {
prepareCallable("UPDATE `obj_character` SET `guild_isFullMember`=? WHERE `UID`=?;");
setBoolean(1,isFullMember);
setInt(2, player.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean SET_TAX_COLLECTOR(PlayerCharacter player, boolean isTaxCollector) {
prepareCallable("UPDATE `obj_character` SET `guild_isTaxCollector`=? WHERE `UID`=?;");
setBoolean(1,isTaxCollector);
setInt(2, player.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean SET_RECRUITER(PlayerCharacter player, boolean isRecruiter) {
prepareCallable("UPDATE `obj_character` SET `guild_isRecruiter`=? WHERE `UID`=?;");
setBoolean(1,isRecruiter);
setInt(2, player.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean SET_GUILD_TITLE(PlayerCharacter player, int title) {
prepareCallable("UPDATE `obj_character` SET `guild_title`=? WHERE `UID`=?;");
setInt(1,title);
setInt(2, player.getObjectUUID());
return (executeUpdate() != 0);
}
public boolean ADD_FRIEND(int source, long friend){
prepareCallable("INSERT INTO `dyn_character_friends` (`playerUID`, `friendUID`) VALUES (?, ?)");
setLong(1, (long) source);
setLong(2, (long)friend);
return (executeUpdate() != 0);
}
public boolean REMOVE_FRIEND(int source, int friend){
prepareCallable("DELETE FROM `dyn_character_friends` WHERE (`playerUID`=?) AND (`friendUID`=?)");
setLong(1, (long) source);
setLong(2, (long)friend);
return (executeUpdate() != 0);
}
public void LOAD_PLAYER_FRIENDS() {
PlayerFriends playerFriend;
prepareCallable("SELECT * FROM dyn_character_friends");
try {
ResultSet rs = executeQuery();
while (rs.next()) {
playerFriend = new PlayerFriends(rs);
}
} catch (SQLException e) {
Logger.error("LoadMeshBounds: " + e.getErrorCode() + ' ' + e.getMessage(), e);
} finally {
closeCallable();
}
}
public boolean ADD_HERALDY(int source, AbstractWorldObject character){
prepareCallable("INSERT INTO `dyn_character_heraldy` (`playerUID`, `characterUID`,`characterType`) VALUES (?, ?,?)");
setLong(1, (long) source);
setLong(2, (long)character.getObjectUUID());
setInt(3, character.getObjectType().ordinal());
return (executeUpdate() != 0);
}
public boolean REMOVE_HERALDY(int source, int characterUID){
prepareCallable("DELETE FROM `dyn_character_heraldy` WHERE (`playerUID`=?) AND (`characterUID`=?)");
setLong(1, (long) source);
setLong(2, (long)characterUID);
return (executeUpdate() != 0);
}
public void LOAD_HERALDY() {
Heraldry heraldy;
prepareCallable("SELECT * FROM dyn_character_heraldy");
try {
ResultSet rs = executeQuery();
while (rs.next()) {
heraldy = new Heraldry(rs);
}
} catch (SQLException e) {
Logger.error("LoadHeraldy: " + e.getErrorCode() + ' ' + e.getMessage(), e);
} finally {
closeCallable();
}
}
}