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65 lines
2.3 KiB
65 lines
2.3 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.jobs; |
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import engine.Enum.GameObjectType; |
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import engine.gameManager.DbManager; |
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import engine.job.AbstractScheduleJob; |
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import engine.objects.AbstractGameObject; |
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import engine.objects.Building; |
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import engine.objects.PlayerCharacter; |
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public class DatabaseUpdateJob extends AbstractScheduleJob { |
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private final AbstractGameObject ago; |
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private final String type; |
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public DatabaseUpdateJob(AbstractGameObject ago, String type) { |
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super(); |
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this.ago = ago; |
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this.type = type; |
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} |
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@Override |
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protected void doJob() { |
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if (this.ago == null) |
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return; |
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ago.removeDatabaseJob(this.type, false); |
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if (ago.getObjectType().equals(GameObjectType.PlayerCharacter)) { |
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PlayerCharacter pc = (PlayerCharacter) ago; |
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switch (this.type) { |
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case "Skills": |
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pc.updateSkillsAndPowersToDatabase(); |
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break; |
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case "Stats": |
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DbManager.PlayerCharacterQueries.UPDATE_CHARACTER_STATS(pc); |
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break; |
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case "EXP": |
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DbManager.PlayerCharacterQueries.UPDATE_CHARACTER_EXPERIENCE(pc); |
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break; |
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} |
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} |
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else if (ago instanceof Building) { |
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Building b = (Building) ago; |
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if (this.type.equals("health")) |
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DbManager.BuildingQueries.UPDATE_BUILDING_HEALTH(b.getObjectUUID(), (int)(b.getHealth())); |
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} |
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} |
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@Override |
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protected void _cancelJob() { |
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} |
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} |
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