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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.msg.guild;
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import engine.net.AbstractConnection;
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import engine.net.ByteBufferReader;
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import engine.net.ByteBufferWriter;
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import engine.net.client.Protocol;
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import engine.net.client.msg.ClientNetMsg;
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import engine.objects.GuildTag;
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public class GuildCreationOptionsMsg extends ClientNetMsg {
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private int screenType;
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private ScreenType messageScreen;
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private boolean close = false;
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/**
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* This is the general purpose constructor.
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*/
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public GuildCreationOptionsMsg() {
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super(Protocol.CHECKUNIQUEGUILD);
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}
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public GuildCreationOptionsMsg(boolean close) {
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super(Protocol.CHECKUNIQUEGUILD);
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this.close = close;
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}
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
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* past the limit) then this constructor Throws that Exception to the
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* caller.
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*/
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public GuildCreationOptionsMsg(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.CHECKUNIQUEGUILD, origin, reader);
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}
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/**
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* Serializes the subclass specific items to the supplied NetMsgWriter.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer) {
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writer.putInt(this.screenType);
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if (this.close) {
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writer.putInt(2);
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writer.putInt(0);
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// writer.putInt(0);
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return;
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}
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if (this.messageScreen != null) {
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this.messageScreen._serialize(writer);
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} else {
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writer.putInt(0);
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writer.putInt(5);
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}
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}
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/**
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* Deserializes the subclass specific items from the supplied NetMsgReader.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader) {
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this.screenType = reader.getInt();
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if (this.screenType == 1) {
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this.messageScreen = new Screen1();
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} else if (this.screenType == 2) {
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this.messageScreen = new Screen2();
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} else {
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System.out.println("Attempting to Deserilaize: Message Type" + screenType);
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int counter = 0;
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do {
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int i = reader.getInt();
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System.out.println(counter++ + "->" + i);
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} while (true);
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}
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this.messageScreen._deserialize(reader);
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}
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/**
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* @return the rulership
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*/
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public int getScreenType() {
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return this.screenType;
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}
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/**
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* @param rulership the rulership to set
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*/
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public void setScreenType(int type) {
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this.screenType = type;
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}
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}
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abstract class ScreenType {
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public abstract void _serialize(ByteBufferWriter writer);
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public abstract void _deserialize(ByteBufferReader reader);
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}
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class Screen1 extends ScreenType {
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private int unknown01;
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private int unknown02;
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private String name;
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private String motto;
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@Override
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public void _serialize(ByteBufferWriter writer) {
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writer.putInt(this.unknown01);
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writer.putInt(this.unknown02);
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writer.putString(this.name);
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}
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@Override
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public void _deserialize(ByteBufferReader reader) {
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this.unknown01 = reader.getInt();
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this.unknown02 = reader.getInt();
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this.name = reader.getString();
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this.motto = reader.getString();
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}
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}
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class Screen2 extends ScreenType {
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private int unknown01;
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private int unknown02;
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private GuildTag gt;
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@Override
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public void _serialize(ByteBufferWriter writer) {
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writer.putInt(this.unknown01);
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writer.putInt(this.unknown02);
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GuildTag._serializeForGuildCreation(this.gt, writer);
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}
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@Override
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public void _deserialize(ByteBufferReader reader) {
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this.unknown01 = reader.getInt();
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this.unknown02 = reader.getInt();
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this.gt = new GuildTag(reader, true);
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}
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}
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