package engine.workthreads ;
import engine.Enum ;
import engine.InterestManagement.WorldGrid ;
import engine.db.archive.DataWarehouse ;
import engine.db.archive.MineRecord ;
import engine.gameManager.BuildingManager ;
import engine.gameManager.ChatManager ;
import engine.net.DispatchMessage ;
import engine.net.client.msg.chat.ChatSystemMsg ;
import engine.objects.Building ;
import engine.objects.Guild ;
import engine.objects.Mine ;
import engine.objects.PlayerCharacter ;
import org.pmw.tinylog.Logger ;
import java.time.LocalDateTime ;
public class MineThread implements Runnable {
public MineThread ( ) {
}
@Override
public void run ( ) {
LocalDateTime nextPulse = LocalDateTime . now ( ) . withMinute ( 59 ) . minusHours ( 1 ) ;
while ( true ) {
if ( LocalDateTime . now ( ) . isAfter ( nextPulse ) ) {
processMineWindows ( ) ;
nextPulse = nextPulse . plusMinutes ( 30 ) ;
}
}
}
public static void mineWindowOpen ( Mine mine ) {
mine . setActive ( true ) ;
ChatManager . chatSystemChannel ( mine . getParentZone ( ) . getName ( ) + "'s Mine is now Active!" ) ;
Logger . info ( mine . getParentZone ( ) . getName ( ) + "'s Mine is now Active!" ) ;
}
public static boolean mineWindowClose ( Mine mine ) {
// No need to end the window of a mine which never opened.
if ( mine . isActive = = false )
return false ;
Building mineBuilding = BuildingManager . getBuildingFromCache ( mine . getBuildingID ( ) ) ;
if ( mineBuilding = = null ) {
Logger . debug ( "Null mine building for Mine " + mine . getObjectUUID ( ) + " Building " + mine . getBuildingID ( ) ) ;
return false ;
}
for ( Integer id : mine . _playerMemory ) {
PlayerCharacter . getPlayerCharacter ( id ) . ZergMultiplier = 1 . 0f ;
}
for ( Integer id : mine . _recentMemory . keySet ( ) ) {
PlayerCharacter . getPlayerCharacter ( id ) . ZergMultiplier = 1 . 0f ;
}
// Mine building still stands; nothing to do.
// We can early exit here.
if ( mineBuilding . getRank ( ) > 0 ) {
mine . setActive ( false ) ;
mine . lastClaimer = null ;
return true ;
}
// This mine does not have a valid claimer
// we will therefore set it to errant
// and keep the window open.
if ( ! Mine . validateClaimer ( mine . lastClaimer ) ) {
mine . lastClaimer = null ;
mine . updateGuildOwner ( null ) ;
mine . setActive ( true ) ;
return false ;
}
//Update ownership to map
mine . guildName = mine . getOwningGuild ( ) . getName ( ) ;
mine . guildTag = mine . getOwningGuild ( ) . getGuildTag ( ) ;
Guild nation = mine . getOwningGuild ( ) . getNation ( ) ;
mine . nationName = nation . getName ( ) ;
mine . nationTag = nation . getGuildTag ( ) ;
mineBuilding . rebuildMine ( mine . capSize * 5000 ) ;
WorldGrid . updateObject ( mineBuilding ) ;
ChatSystemMsg chatMsg = new ChatSystemMsg ( null , mine . lastClaimer . getName ( ) + " has claimed the mine in " + mine . getParentZone ( ) . getName ( ) + " for " + mine . getOwningGuild ( ) . getName ( ) + ". The mine is no longer active." ) ;
chatMsg . setMessageType ( 10 ) ;
chatMsg . setChannel ( Enum . ChatChannelType . SYSTEM . getChannelID ( ) ) ;
DispatchMessage . dispatchMsgToAll ( chatMsg ) ;
// Warehouse this claim event
MineRecord mineRecord = MineRecord . borrow ( mine , mine . lastClaimer , Enum . RecordEventType . CAPTURE ) ;
DataWarehouse . pushToWarehouse ( mineRecord ) ;
mineBuilding . setRank ( mineBuilding . getRank ( ) ) ;
mine . lastClaimer = null ;
mine . setActive ( false ) ;
mine . wasClaimed = true ;
return true ;
}
public static void processMineWindows ( ) {
for ( Mine mine : Mine . getMines ( ) ) {
Building tower = BuildingManager . getBuildingFromCache ( mine . getBuildingID ( ) ) ;
if ( tower = = null )
continue ;
LocalDateTime liveTime = LocalDateTime . now ( ) . withHour ( mine . liveHour ) . withMinute ( mine . liveMinute ) . minusMinutes ( 1 ) ;
if ( ! mine . isActive & & ! mine . wasOpened ) {
if ( LocalDateTime . now ( ) . isAfter ( liveTime ) ) {
mineWindowOpen ( mine ) ;
// mine has not opened today yet, and it is now after the time it should have, open the mine
}
}
//mine is active right now
if ( LocalDateTime . now ( ) . isBefore ( liveTime . plusMinutes ( 30 ) ) )
continue ; // window is not over yet
if ( tower . getRank ( ) = = 1 | | mine . lastClaimer ! = null )
mineWindowClose ( mine ) ;
}
}
}