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					@ -178,7 +178,7 @@ public enum LootManager {
				@@ -178,7 +178,7 @@ public enum LootManager {
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					        if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) { | 
				
			
			
		
	
		
			
				
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					            int chance = ThreadLocalRandom.current().nextInt(1,101); | 
				
			
			
		
	
		
			
				
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					            if(chance > 10) | 
				
			
			
		
	
		
			
				
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					            if(chance > 5) | 
				
			
			
		
	
		
			
				
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					                return null; | 
				
			
			
		
	
		
			
				
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					            int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1); | 
				
			
			
		
	
		
			
				
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					            return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false); | 
				
			
			
		
	
	
		
			
				
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