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					@ -731,6 +731,16 @@ public class WorldServer {
				@@ -731,6 +731,16 @@ public class WorldServer {
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								delta = 60000; | 
				
			
			
		
	
		
			
				
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							} | 
				
			
			
		
	
		
			
				
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							boolean enemiesClose = false; | 
				
			
			
		
	
		
			
				
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							for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(playerCharacter.loc,MBServerStatics.CHARACTER_LOAD_RANGE,MBServerStatics.MASK_PLAYER)) | 
				
			
			
		
	
		
			
				
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							{ | 
				
			
			
		
	
		
			
				
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								PlayerCharacter enemy = (PlayerCharacter) awo; | 
				
			
			
		
	
		
			
				
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								if(enemy.getGuild().equals(playerCharacter.getGuild()) == false && enemy.getGuild().getNation().equals(playerCharacter.getGuild().getNation()) == false) | 
				
			
			
		
	
		
			
				
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									enemiesClose = true; | 
				
			
			
		
	
		
			
				
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							} | 
				
			
			
		
	
		
			
				
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							if(enemiesClose) | 
				
			
			
		
	
		
			
				
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								delta += 60000; | 
				
			
			
		
	
		
			
				
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							playerCharacter.stopMovement(playerCharacter.getLoc()); | 
				
			
			
		
	
		
			
				
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							UpdateStateMsg updateStateMsg = new UpdateStateMsg(); | 
				
			
			
		
	
		
			
				
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							updateStateMsg.setPlayer(playerCharacter); | 
				
			
			
		
	
	
		
			
				
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