@ -25,9 +25,7 @@ import engine.net.client.Protocol;
				@@ -25,9 +25,7 @@ import engine.net.client.Protocol;
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					import  engine.net.client.msg.ClientNetMsg ;  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					import  engine.net.client.msg.ServerInfoMsg ;  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					import  engine.net.client.msg.login.* ;  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					import  engine.objects.Account ;  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					import  engine.objects.GuildStatusController ;  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					import  engine.objects.PlayerCharacter ;  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					import  engine.objects.* ;  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					import  engine.server.MBServerStatics ;  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					import  engine.session.CSSession ;  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					import  engine.session.Session ;  
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -353,7 +351,10 @@ public class LoginServerMsgHandler implements NetMsgHandler {
				@@ -353,7 +351,10 @@ public class LoginServerMsgHandler implements NetMsgHandler {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                this . sendCharacterSelectScreen ( session ,  true ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                return ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            pc . setLevel ( ( short ) 10 ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            MobLoot  conc  =  new  MobLoot ( pc ,  ItemBase . getItemBase ( 980066 ) , false ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            //player.getCharItemManager().addItemToInventory(conc);
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            pc . getCharItemManager ( ) . addItemToInventory ( conc . promoteToItem ( pc ) , 1 ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            PlayerCharacter . initializePlayer ( pc ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            session . getAccount ( ) . characterMap . putIfAbsent ( pc . getObjectUUID ( ) ,  pc ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            // Send back to Character Select Screen