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					@ -956,8 +956,8 @@ public class MobAI {
				@@ -956,8 +956,8 @@ public class MobAI {
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            if (mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob, mob.getCombatTarget(), MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f)) | 
				
			
			
		
	
		
			
				
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					                return; | 
				
			
			
		
	
		
			
				
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					            //if (mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob, mob.getCombatTarget(), MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f))
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					                //return;
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					            if (mob.isPlayerGuard() && !mob.despawned) { | 
				
			
			
		
	
		
			
				
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