@ -39,7 +39,7 @@ public class Zone extends AbstractWorldObject {
				@@ -39,7 +39,7 @@ public class Zone extends AbstractWorldObject {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  final  float  xOffset ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  final  float  zOffset ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  final  float  yOffset ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  final  int  template ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  final  int  templateID  ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  final  byte  peace_zone ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  final  String  icon1 ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  final  String  icon2 ;   
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -86,7 +86,7 @@ public class Zone extends AbstractWorldObject {
				@@ -86,7 +86,7 @@ public class Zone extends AbstractWorldObject {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . xOffset  =  rs . getFloat ( "xOffset" ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . zOffset  =  rs . getFloat ( "zOffset" ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . yOffset  =  rs . getFloat ( "yOffset" ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . template  =  rs . getInt ( "template" ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . templateID   =  rs . getInt ( "template" ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . peace_zone  =  rs . getByte ( "peace_zone" ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . icon1  =  rs . getString ( "icon1" ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . icon2  =  rs . getString ( "icon2" ) ;   
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -123,7 +123,7 @@ public class Zone extends AbstractWorldObject {
				@@ -123,7 +123,7 @@ public class Zone extends AbstractWorldObject {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  static  void  serializeForClientMsg ( Zone  zone ,  ByteBufferWriter  writer )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        if  ( zone . template  = =  0  & &  zone . playerCityUUID  = =  0 )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        if  ( zone . templateID   = =  0  & &  zone . playerCityUUID  = =  0 )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            Logger . warn ( "Warning! WorldServerMap with ID "  +  zone . getObjectUUID ( )  +  " has a loadnum of 0 (player city) and no city linked. This will probably crash the client!" ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        // Player City Terraform values serialized here.
   
				
			 
			
		
	
	
		
			
				
					
						
						
						
							
								 
							 
						
					 
				
				 
				 
				
					@ -141,7 +141,7 @@ public class Zone extends AbstractWorldObject {
				@@ -141,7 +141,7 @@ public class Zone extends AbstractWorldObject {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        writer . putInt ( 0 ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        writer . putInt ( 0 ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        writer . putInt ( zone . template ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        writer . putInt ( zone . templateID  ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        if  ( zone . playerCityUUID  >  0 )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            City  k  =  City . getCity ( zone . playerCityUUID ) ;