|  |  | @ -427,8 +427,8 @@ public class PlayerCombatStats { | 
			
		
	
		
		
			
				
					
					|  |  |  |             float modifier = 1 + (positivePercentBonuses + negativePercentBonuses); |  |  |  |             float modifier = 1 + (positivePercentBonuses + negativePercentBonuses); | 
			
		
	
		
		
			
				
					
					|  |  |  |             if(preciseRune > 1.0f) |  |  |  |             if(preciseRune > 1.0f) | 
			
		
	
		
		
			
				
					
					|  |  |  |                 modifier -= 0.05f; |  |  |  |                 modifier -= 0.05f; | 
			
		
	
		
		
			
				
					
					|  |  |  |             if(stanceValue > 1.0f){ |  |  |  |             if(stanceValue > 0.0f){ | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                 modifier -= (stanceValue - 1.0f); |  |  |  |                 modifier -= (stanceValue); | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |             atr *= modifier; |  |  |  |             atr *= modifier; | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
	
		
		
			
				
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