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					@ -105,6 +105,9 @@ public class Mine extends AbstractGameObject {
				@@ -105,6 +105,9 @@ public class Mine extends AbstractGameObject {
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					        //if(capRoll >= 67 && capRoll <= 100){
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					        //    this.capSize = 20;
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					        //}
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					        Building mineTower = BuildingManager.getBuilding(this.buildingID); | 
				
			
			
		
	
		
			
				
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					        mineTower.setMaxHitPoints(5000 * this.capSize); | 
				
			
			
		
	
		
			
				
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					        mineTower.setCurrentHitPoints((float)5000 * this.capSize); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void releaseMineClaims(PlayerCharacter playerCharacter) { | 
				
			
			
		
	
	
		
			
				
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