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					@ -252,14 +252,17 @@ public class MobAI {
				@@ -252,14 +252,17 @@ public class MobAI {
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					        try { | 
				
			
			
		
	
		
			
				
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					            //make sure mob is out of combat stance
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					            int patrolDelay = ThreadLocalRandom.current().nextInt((int) (MobAIThread.AI_PATROL_DIVISOR * 0.5f), MobAIThread.AI_PATROL_DIVISOR) + MobAIThread.AI_PATROL_DIVISOR; | 
				
			
			
		
	
		
			
				
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					            //early exit while waiting to patrol again
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					            // early exit while waiting to patrol again.
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					            // Minions are force marched if captain is alive
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					            boolean forced = mob.agentType.equals(Enum.AIAgentType.GUARDMINION) && | 
				
			
			
		
	
		
			
				
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					                    mob.guardCaptain.isAlive(); | 
				
			
			
		
	
		
			
				
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					            if (mob.stopPatrolTime + (patrolDelay * 1000) > System.currentTimeMillis()) | 
				
			
			
		
	
		
			
				
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					                return; | 
				
			
			
		
	
		
			
				
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					                if (!forced) | 
				
			
			
		
	
		
			
				
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					                    return; | 
				
			
			
		
	
		
			
				
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					            //guards  inherit barracks patrol points dynamically
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