@ -99,7 +99,21 @@ public class PromotionClass extends AbstractGameObject {
				@@ -99,7 +99,21 @@ public class PromotionClass extends AbstractGameObject {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . effectsGrantedRogue  =  DbManager . RuneBaseEffectQueries . GET_EFFECTS_FOR_RUNEBASE ( ( this . getObjectUUID ( )  *  10 )  +  2502 ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . effectsGrantedMage  =  DbManager . RuneBaseEffectQueries . GET_EFFECTS_FOR_RUNEBASE ( ( this . getObjectUUID ( )  *  10 )  +  2503 ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . effectsList  =  DbManager . MobBaseQueries . GET_RUNEBASE_EFFECTS ( this . getObjectUUID ( ) ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        switch ( this . getName ( ) ) {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            case  "Barbarian" :   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            case  "Warlock" :   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            case  "Warrior" :   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            case  "Channeler" :   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            case  "Druid" :   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            case  "Priest" :   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            case  "Doomsayer" :   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            case  "Assassin" :   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            case  "Scout" :   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            case  "Thief" :   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            case  "Wizard" :   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            case  "Necromancer" :   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                this . allowedRunes . add ( 19991999 ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -145,12 +159,7 @@ public class PromotionClass extends AbstractGameObject {
				@@ -145,12 +159,7 @@ public class PromotionClass extends AbstractGameObject {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  boolean  isAllowedRune ( int  token )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        for  ( int  b  :  this . allowedRunes )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            if  ( token  = =  b )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                return  true ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        return  false ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        return  this . allowedRunes . contains ( token ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  ArrayList < Integer >  getRuneList ( )  {