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					@ -966,19 +966,16 @@ public class Building extends AbstractWorldObject {
				@@ -966,19 +966,16 @@ public class Building extends AbstractWorldObject {
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					            Logger.error("Failed to find Object Type for owner " + this.ownerUUID + " Location " + this.getLoc().toString()); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        this.friends = BuildingManager._buildingFriends.get(this.getObjectUUID()); | 
				
			
			
		
	
		
			
				
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					        // Reference friend and condemn lists from BuildingManager
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					        try { | 
				
			
			
		
	
		
			
				
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					            DbManager.BuildingQueries.LOAD_ALL_CONDEMNED_FOR_BUILDING(this); | 
				
			
			
		
	
		
			
				
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					        } catch (Exception e) { | 
				
			
			
		
	
		
			
				
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					            Logger.error(this.getObjectUUID() + " failed to load friends/condemned." + e.getMessage()); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        this.friends = BuildingManager._buildingFriends.get(this.getObjectUUID()); | 
				
			
			
		
	
		
			
				
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					        this.condemned = BuildingManager._buildingCondemned.get(this.getObjectUUID()); | 
				
			
			
		
	
		
			
				
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					        //LOad Owners in Cache so we do not have to continuely look in the db for owner.
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					        if (this.ownerIsNPC) { | 
				
			
			
		
	
		
			
				
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					                if (NPC.getNPC(this.ownerUUID) == null) | 
				
			
			
		
	
		
			
				
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					                    Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load NPC Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString()); | 
				
			
			
		
	
		
			
				
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					            if (NPC.getNPC(this.ownerUUID) == null) | 
				
			
			
		
	
		
			
				
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					                Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load NPC Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString()); | 
				
			
			
		
	
		
			
				
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					            } else if (this.ownerUUID != 0) { | 
				
			
			
		
	
		
			
				
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					                if (PlayerCharacter.getPlayerCharacter(this.ownerUUID) == null) { | 
				
			
			
		
	
	
		
			
				
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