|  |  |  | @ -21,6 +21,10 @@ public class HotzoneManager {@@ -21,6 +21,10 @@ public class HotzoneManager { | 
			
		
	
		
			
				
					|  |  |  |  |     public static Long lastPulseTime = 0L; | 
			
		
	
		
			
				
					|  |  |  |  |     public static HashMap<Guild, ArrayList<PlayerCharacter>> playersPresent; | 
			
		
	
		
			
				
					|  |  |  |  |     public static Mob hotzoneMob = null; | 
			
		
	
		
			
				
					|  |  |  |  |     public static boolean three_quarter_health = false; | 
			
		
	
		
			
				
					|  |  |  |  |     public static boolean half_health = false; | 
			
		
	
		
			
				
					|  |  |  |  |     public static boolean quarter_health = false; | 
			
		
	
		
			
				
					|  |  |  |  |     public static long lastAnnounce = 0L; | 
			
		
	
		
			
				
					|  |  |  |  |     public static void SelectRandomHotzone(){ | 
			
		
	
		
			
				
					|  |  |  |  |         if(hotzoneMob != null){ | 
			
		
	
		
			
				
					|  |  |  |  |             hotzoneMob.killCharacter("Hotzone Over"); | 
			
		
	
	
		
			
				
					|  |  |  | @ -78,6 +82,9 @@ public class HotzoneManager {@@ -78,6 +82,9 @@ public class HotzoneManager { | 
			
		
	
		
			
				
					|  |  |  |  |             Dispatch dispatch = Dispatch.borrow(player, hcm); | 
			
		
	
		
			
				
					|  |  |  |  |             DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         three_quarter_health = false; | 
			
		
	
		
			
				
					|  |  |  |  |         half_health = false; | 
			
		
	
		
			
				
					|  |  |  |  |         quarter_health = false; | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
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					|  |  |  |  |     public static void GenerateHotzoneEpicLoot(Mob mob) { | 
			
		
	
	
		
			
				
					|  |  |  | @ -210,6 +217,46 @@ public class HotzoneManager {@@ -210,6 +217,46 @@ public class HotzoneManager { | 
			
		
	
		
			
				
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					|  |  |  |  |         lastPulseTime = System.currentTimeMillis(); | 
			
		
	
		
			
				
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					|  |  |  |  |         //handle world announcements for HZ boss
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					|  |  |  |  |         if(hotzoneMob != null){ | 
			
		
	
		
			
				
					|  |  |  |  |             float health = hotzoneMob.getHealth(); | 
			
		
	
		
			
				
					|  |  |  |  |             if(health < 75000 && health > 50000 && !three_quarter_health){ | 
			
		
	
		
			
				
					|  |  |  |  |                 //mob at 50%-75% health
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					|  |  |  |  |                 three_quarter_health = true; | 
			
		
	
		
			
				
					|  |  |  |  |                 String name = hotzoneMob.getName(); | 
			
		
	
		
			
				
					|  |  |  |  |                 ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 75% Health"); | 
			
		
	
		
			
				
					|  |  |  |  |                 chatMsg.setMessageType(10); | 
			
		
	
		
			
				
					|  |  |  |  |                 chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID()); | 
			
		
	
		
			
				
					|  |  |  |  |                 DispatchMessage.dispatchMsgToAll(chatMsg); | 
			
		
	
		
			
				
					|  |  |  |  |             }else if(health < 50000 && health > 25000 && !half_health){ | 
			
		
	
		
			
				
					|  |  |  |  |                 //mob ta 25%-50% health
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					|  |  |  |  |                 half_health = true; | 
			
		
	
		
			
				
					|  |  |  |  |                 String name = hotzoneMob.getName(); | 
			
		
	
		
			
				
					|  |  |  |  |                 ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 50% Health"); | 
			
		
	
		
			
				
					|  |  |  |  |                 chatMsg.setMessageType(10); | 
			
		
	
		
			
				
					|  |  |  |  |                 chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID()); | 
			
		
	
		
			
				
					|  |  |  |  |                 DispatchMessage.dispatchMsgToAll(chatMsg); | 
			
		
	
		
			
				
					|  |  |  |  |             }else if(health < 25000 && !quarter_health){ | 
			
		
	
		
			
				
					|  |  |  |  |                 //mob under 25% health
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					|  |  |  |  |                 quarter_health = true; | 
			
		
	
		
			
				
					|  |  |  |  |                 String name = hotzoneMob.getName(); | 
			
		
	
		
			
				
					|  |  |  |  |                 ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 25% Health"); | 
			
		
	
		
			
				
					|  |  |  |  |                 chatMsg.setMessageType(10); | 
			
		
	
		
			
				
					|  |  |  |  |                 chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID()); | 
			
		
	
		
			
				
					|  |  |  |  |                 DispatchMessage.dispatchMsgToAll(chatMsg); | 
			
		
	
		
			
				
					|  |  |  |  |             }else if (health > 75000){ | 
			
		
	
		
			
				
					|  |  |  |  |                 //mob at 75% - 100% health
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					|  |  |  |  |                 if(lastAnnounce + MBServerStatics.FIVE_MINUTES < System.currentTimeMillis()){ | 
			
		
	
		
			
				
					|  |  |  |  |                     lastAnnounce = System.currentTimeMillis(); | 
			
		
	
		
			
				
					|  |  |  |  |                     String name = hotzoneMob.getName(); | 
			
		
	
		
			
				
					|  |  |  |  |                     ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is Still Alive"); | 
			
		
	
		
			
				
					|  |  |  |  |                     chatMsg.setMessageType(10); | 
			
		
	
		
			
				
					|  |  |  |  |                     chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID()); | 
			
		
	
		
			
				
					|  |  |  |  |                     DispatchMessage.dispatchMsgToAll(chatMsg); | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
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					|  |  |  |  |         HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(ZoneManager.hotZone.getLoc(),ZoneManager.hotZone.getBounds().getHalfExtents().x * 2, MBServerStatics.MASK_PLAYER); | 
			
		
	
		
			
				
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					|  |  |  |  |         //clear out old players who aren't here anymore
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