|  |  |  | @ -1030,7 +1030,10 @@ public class MobAI {@@ -1030,7 +1030,10 @@ public class MobAI { | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
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					|  |  |  |  |     public static void GuardCaptainLogic(Mob mob) { | 
			
		
	
		
			
				
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					|  |  |  |  |         if(mob.guardedCity.getBane() == null){ | 
			
		
	
		
			
				
					|  |  |  |  |             CheckMobMovement(mob); | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         try { | 
			
		
	
		
			
				
					|  |  |  |  |             if (mob.getCombatTarget() == null) | 
			
		
	
		
			
				
					|  |  |  |  |                 CheckForPlayerGuardAggro(mob); | 
			
		
	
	
		
			
				
					|  |  |  | @ -1054,7 +1057,10 @@ public class MobAI {@@ -1054,7 +1057,10 @@ public class MobAI { | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
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					|  |  |  |  |     public static void GuardMinionLogic(Mob mob) { | 
			
		
	
		
			
				
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					|  |  |  |  |         if(mob.guardedCity.getBane() == null){ | 
			
		
	
		
			
				
					|  |  |  |  |             CheckMobMovement(mob); | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         try { | 
			
		
	
		
			
				
					|  |  |  |  |             boolean isComanded = mob.npcOwner.isAlive(); | 
			
		
	
		
			
				
					|  |  |  |  |             if (!isComanded) { | 
			
		
	
	
		
			
				
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