1048 Commits (13f2d237f68f79d2337f62eea8802a0d05b42013)

Author SHA1 Message Date
FatBoy-DOTC ed1a6192c7 enemy/notEnemy fix for mobs 3 years ago
FatBoy-DOTC ae968211ab none to enum MonsterType 3 years ago
FatBoy-DOTC a3170bfb4b test code for notEnemy 3 years ago
FatBoy-DOTC 344c5900b8 added none check to enemy and notEnemy in mobbase 3 years ago
FatBoy-DOTC 38e5081b0e moved createSiegeMob and createGuardMob to the Mob class 3 years ago
MagicBot 8fa20c6f93 Cleanup in mob class. 3 years ago
FatBoy-DOTC 45ab68caa4 trebuchets now have pet AI with canRoam disabled 3 years ago
FatBoy-DOTC 3329d61636 fixed error in initialize mob 3 years ago
FatBoy-DOTC e5b7bd1fa6 mob respawn fix 3 years ago
FatBoy-DOTC cfe8d20d2b added barracks list to city object 3 years ago
FatBoy-DOTC aa8f59f6f7 wall archer debugging 3 years ago
FatBoy-DOTC 0914580bea Gave Wall Archers mob AI 3 years ago
FatBoy-DOTC 259025d572 guard recall off city grid 3 years ago
FatBoy-DOTC 2f4b675a2c added mob fsm data to mob 3 years ago
MagicBot 662d1d2b85 Enum moved to Enum. 3 years ago
FatBoy-DOTC b1bd09bfc4 GuardCaptain flag in run after load 3 years ago
FatBoy-DOTC 7e08a3d8ab GuardCaptain flag when slotting in barracks 3 years ago
FatBoy-DOTC cb5c2c668a load guard in barracks 3 years ago
FatBoy-DOTC f855ec9a19 fsm lookup changes 3 years ago
FatBoy-DOTC 6817c3dffe moved fsm lookup to runAfterLoad 3 years ago
FatBoy-DOTC c17f745461 moved fsm lookup to runAfterLoad 3 years ago
FatBoy-DOTC 664b5fea73 logger addition for mob 3 years ago
FatBoy-DOTC 3c118ed88b unecessary try removal 3 years ago
FatBoy-DOTC 1d965c0785 remove test code, added guard captain and minion behaviour flags 3 years ago
FatBoy-DOTC db0e9d1847 add random 10-15 delay between patrolling for mobs 3 years ago
FatBoy-DOTC ef74d1ae8c init. patrol points list 3 years ago
FatBoy-DOTC 0779fbab87 implement new patrol system 3 years ago
FatBoy-DOTC 028135f859 new mob patrolling system 3 years ago
FatBoy-DOTC cfa59d8012 pet AI implemented 3 years ago
FatBoy-DOTC 98eb557c58 added none to behaviour type for mobs and defuated RS constructor for mobs 3 years ago
FatBoy-DOTC c8c275bcd5 added equip dropping on mobs to LootManager 3 years ago
FatBoy-DOTC aaff8e7d6b cleaned up some aggro rules 3 years ago
FatBoy-DOTC f9205eb4e2 added default behaviourType to "Simple" for mobs. added respawn logic 3 years ago
MagicBot de3818aef6 Equip lookups now use bootymap 3 years ago
MagicBot 5d0166a29a EquipmentSets merged into bootySet system. 3 years ago
FatBoy-DOTC 98f0928a4b replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes 3 years ago
MagicBot 23a07175e5 Single map color stored as hex string. 3 years ago
MagicBot beff5c3e06 Refactored aggro system to use Monstertype. 3 years ago
MagicBot ef6bb65e73 NONE is not needed for a BitSet. 0 is just empty. 3 years ago
MagicBot 97165bbdfe Aggro fields combined in RunAfterLoad 3 years ago
MagicBot 30175be56a MonsterTypes loaded into Mob. 3 years ago
MagicBot 4fe6040707 enemy/notEnemy bitvectors loaded into mobbase. 3 years ago
FatBoy-DOTC e483280a3c simulate booty command work 3 years ago
FatBoy-DOTC 2827db5db5 prefix/suffix usage for mob loot 3 years ago
FatBoy-DOTC 335484944f variable naming convention 3 years ago
FatBoy-DOTC 0d7620900b loot system implementation 3 years ago
FatBoy-DOTC 95352e778d place holder 3 years ago
MagicBot 88bf38b858 Mobbase updated with new booty and fsm fields. 3 years ago
MagicBot d0279599f6 BootySets expanded to handle rune booty. 3 years ago
FatBoy-DOTC 3f8d772f8f treb troubleshooting 3 years ago