MagicBot
|
fa45e9556f
|
Refactored poweractions
|
10 months ago |
FatBoy-DOTC
|
0fd6dfb648
|
Power Action Constructor (not finished)
|
10 months ago |
MagicBot
|
983dd46870
|
Update to thread logic
|
10 months ago |
MagicBot
|
f4fc7fc75b
|
EffectDescription refactored out.
|
11 months ago |
FatBoy-DOTC
|
3d96e6504e
|
All Effect Data Loaded From Parser
|
11 months ago |
FatBoy-DOTC
|
f0efd0c477
|
Fail Conditions for effects fully loaded from parser values
|
11 months ago |
FatBoy-DOTC
|
c01c69db83
|
EffectBase sources and fail conditions static maps removed
|
11 months ago |
FatBoy-DOTC
|
001a89ccf0
|
database loading effects
|
11 months ago |
FatBoy-DOTC
|
c2633d0d9f
|
Usage of EffectsParser
|
11 months ago |
MagicBot
|
890f3523f3
|
PowerActionEntry parsing work.
|
11 months ago |
MagicBot
|
8e8ed92e26
|
PowerActionEntry parsing work.
|
11 months ago |
MagicBot
|
9c1c4e02a9
|
init moved to configmanager.
|
11 months ago |
MagicBot
|
9ad5f239b0
|
No modtable defaults to workorder.
|
12 months ago |
FatBoy-DOTC
|
f07974f673
|
dual wield spam attack issue resolved
|
12 months ago |
FatBoy-DOTC
|
78feee482b
|
items can now be equipped when skill level exactly meets item requirement
|
12 months ago |
FatBoy-DOTC
|
0fbb43e021
|
proc fix
|
12 months ago |
FatBoy-DOTC
|
8943121336
|
blocked power type structuring
|
1 year ago |
FatBoy-DOTC
|
a42f307a70
|
immunitiy check compiled to single location
|
1 year ago |
FatBoy-DOTC
|
2a3ae6eaec
|
Immunities refresh
|
1 year ago |
FatBoy-DOTC
|
9e4b596aa1
|
enforce KOS for building works
|
1 year ago |
FatBoy-DOTC
|
80ccfff635
|
Building Management compiled to a single method check
|
1 year ago |
FatBoy-DOTC
|
da0510d2bc
|
proccing system
|
1 year ago |
MagicBot
|
3926160ab1
|
Unused method removed
|
1 year ago |
FatBoy-DOTC
|
33c923b0de
|
fixed immunities in powers manager
|
1 year ago |
FatBoy-DOTC
|
02d524663a
|
fixed a lore issue in powers manager
|
1 year ago |
FatBoy-DOTC
|
1cf1d731c4
|
added = to range checks and converted speed to float
|
1 year ago |
MagicBot
|
3accd779b9
|
Sanity check for deleted vendors
|
1 year ago |
MagicBot
|
c935ea1986
|
Project reformat.
|
1 year ago |
FatBoy-DOTC
|
4feb95131c
|
early exit for pets attacking a null target
|
1 year ago |
FatBoy-DOTC
|
722fd14be5
|
character should now play swing animation everytime he tried to swing regardless of early exits
|
1 year ago |
FatBoy-DOTC
|
12e73d59c7
|
apply weapon powers before early exit for defense of passives
|
1 year ago |
MagicBot
|
8ca641f353
|
Return 0 for null table entry.
|
1 year ago |
FatBoy-DOTC
|
0f9500a0d7
|
swing animation for miss
|
1 year ago |
FatBoy-DOTC
|
0d51afb737
|
pet damage adjustment
|
1 year ago |
FatBoy-DOTC
|
60e331de1a
|
animation work
|
1 year ago |
FatBoy-DOTC
|
4a554b0d61
|
animation work
|
1 year ago |
FatBoy-DOTC
|
3f3d85fb36
|
animation work
|
1 year ago |
MagicBot
|
d2d655a839
|
Null check for vendor workorder lookup.
|
1 year ago |
FatBoy-DOTC
|
0096b8051c
|
updated range chack and hitbox calculations
|
1 year ago |
FatBoy-DOTC
|
86102c8933
|
updated range chack and hitbox calculations
|
1 year ago |
FatBoy-DOTC
|
74b425e567
|
casting fix for lore rulesets
|
1 year ago |
FatBoy-DOTC
|
22c8cdcf65
|
fixed pet attack and null weapon combat issue
|
1 year ago |
FatBoy-DOTC
|
7ed026f088
|
machine gun combat fixed
|
1 year ago |
FatBoy-DOTC
|
232c381e96
|
early exit for attack timer
|
1 year ago |
FatBoy-DOTC
|
69ea460d5e
|
early exit for attack timer
|
1 year ago |
FatBoy-DOTC
|
cbe9a30590
|
corrected convention for naming auto attack job
|
1 year ago |
FatBoy-DOTC
|
1bbbc396bd
|
handle destory or derank for buildings
|
1 year ago |
FatBoy-DOTC
|
8601f9fcd5
|
special animation case for Siege Bow
|
1 year ago |
FatBoy-DOTC
|
7f029fd0e2
|
invalid range check for ranged characters attacking a building
|
1 year ago |
FatBoy-DOTC
|
cc7188b404
|
invalid range check for ranged characters attacking a building
|
1 year ago |