191 Commits (d991a4f2d8e1569346b57ccffd0b4a01071a9998)

Author SHA1 Message Date
kevin d991a4f2d8 Added health scaling to mobs based on camp level 11 months ago
kevin edf11f166f Added logic for camp leveling 11 months ago
FatBoy-DOTC ea2241732a fixed bug where pet persisted through dismissal 2 years ago
FatBoy-DOTC 2b83db7bba moved initial loadInventory call to runAfterLoad 2 years ago
FatBoy-DOTC f636f4d2ec optimized equipment dropping system 2 years ago
MagicBot b21e9dc59e Moving items out of constructor. 2 years ago
MagicBot 2d0116a9d9 inLined single line methods for code clarity. 2 years ago
MagicBot bed99dce62 aiAgentType enumeration defined. 2 years ago
MagicBot 3883963225 Unused and duplicate variable removed. 2 years ago
FatBoy-DOTC 923447e983 infinite loop fix 2 years ago
MagicBot 9f0fb26e1f Need to preserver order of hashmap insertion. 2 years ago
MagicBot 434078cebf Power loading work. 2 years ago
MagicBot 1fb2d8cadf Power loading work. 2 years ago
MagicBot 2e6ebbb9c3 Refactor of mob powers loading for efficiency. 2 years ago
MagicBot 071eb26e48 Powers also loaded from contract. 2 years ago
MagicBot 4e01c8e794 Moved manager class to manager package 2 years ago
FatBoy-DOTC 140a9bd084 mob AI new thread 2 years ago
FatBoy-DOTC b28d31ec44 respawn que work 2 years ago
FatBoy-DOTC 055b3d3d66 update location 2 years ago
FatBoy-DOTC 6761ec7361 remove movement sync 2 years ago
MagicBot bf1271c840 Slot not rotated twice. 2 years ago
FatBoy-DOTC 7e25875fa2 mobs respawn, mob location sync, mobs attack 2 years ago
FatBoy-DOTC a34386ae51 mob resync position on death and while moving 2 years ago
FatBoy-DOTC aa0067c117 fix for mob sync and ghost mobs 2 years ago
MagicBot 69d8424cb6 Improved error reporting 2 years ago
FatBoy-DOTC bd48198a51 pets stats calculate properly & pet buffs no longer nerf pet 2 years ago
FatBoy-DOTC 9db568206d pet stats added again 2 years ago
FatBoy-DOTC 9ea02c888f pet troubles resolved 2 years ago
FatBoy-DOTC e0929a4cbd pets added to seafloor mob set 2 years ago
MagicBot 9bbdef224d Project cleanup pre merge. 2 years ago
FatBoy-DOTC ef0e277f46 refactored AI variables from MBServerStatics 2 years ago
FatBoy-DOTC 99a4d87982 guard dogs 2 years ago
FatBoy-DOTC 1b94f3f71d guard dogs 2 years ago
FatBoy-DOTC b2ce937b3f guard minion spawn work 2 years ago
FatBoy-DOTC 5653776cb2 guard minions despawn at creation 2 years ago
FatBoy-DOTC 7b43440fae mobs start the game at their first patrol point index 2 years ago
FatBoy-DOTC 33c6f1c74d patrol point index 2 years ago
FatBoy-DOTC da378bf490 patrol point index 2 years ago
FatBoy-DOTC b3b7a78cec patrol point index 2 years ago
FatBoy-DOTC bfcdd3bf4b mobile default starting point 2 years ago
FatBoy-DOTC 3b3e89c98f NPC owner null check 2 years ago
FatBoy-DOTC 708d2e9fb3 building check fix 2 years ago
FatBoy-DOTC 11e373db6f treb fix 2 years ago
FatBoy-DOTC 3e659d981a Patrol wait determined by MBServerStatics.AI_PATROL_DIVISOR 2 years ago
FatBoy-DOTC 9b5573c210 guards get Mob.guardedCity assigned to 2 years ago
FatBoy-DOTC 932daa730a guards use highbred City._playerMemory.size() and Mob.playerAgroMap to go to sleep 2 years ago
FatBoy-DOTC 584ad46b75 duplicate zoneMobSet additions fixed 2 years ago
FatBoy-DOTC f99698feda duplicate zoneMobSet additions fixed 2 years ago
FatBoy-DOTC 92a0af8dbb guard minion spawn timer scaling off barracks rank 2 years ago
FatBoy-DOTC c7e470166d guard captain and wall archer spawn times hard set at 450 and 900 respectively 2 years ago