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138 lines
4.5 KiB
138 lines
4.5 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.workthreads; |
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import engine.Enum; |
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import engine.gameManager.*; |
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import engine.net.MessageDispatcher; |
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import engine.objects.*; |
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import engine.server.world.WorldServer; |
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import org.pmw.tinylog.Logger; |
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import java.time.LocalDateTime; |
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import java.util.ArrayList; |
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import java.util.concurrent.ConcurrentHashMap; |
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import static engine.server.MBServerStatics.MINE_LATE_WINDOW; |
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public class HourlyJobThread implements Runnable { |
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public HourlyJobThread() { |
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} |
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public static void decayShrines() { |
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ArrayList<Shrine> shrineList = new ArrayList<>(); |
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for (Shrine shrine : Shrine.shrinesByBuildingUUID.values()) { |
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try { |
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Building shrineBuilding = (Building) DbManager.getObject(Enum.GameObjectType.Building, shrine.getBuildingID()); |
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if (shrineBuilding == null) |
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continue; |
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if (shrineBuilding.getOwner().equals(shrineBuilding.getCity().getOwner()) == false) |
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shrineBuilding.claim(shrineBuilding.getCity().getOwner()); |
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} catch (Exception e) { |
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Logger.info("Shrine " + shrine.getBuildingID() + " Error " + e); |
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} |
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} |
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// Grab list of top two shrines of each type |
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for (Shrine shrine : Shrine.shrinesByBuildingUUID.values()) { |
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if (shrine.getRank() == 0 || shrine.getRank() == 1) |
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shrineList.add(shrine); |
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} |
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Logger.info("Decaying " + shrineList.size() + " shrines..."); |
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// Top 2 shrines decay by 10% a day |
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for (Shrine shrine : shrineList) { |
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try { |
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shrine.decay(); |
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} catch (Exception e) { |
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Logger.info("Shrine " + shrine.getBuildingID() + " Error " + e); |
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} |
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} |
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} |
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public void run() { |
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// *** REFACTOR: TRY TRY TRY TRY {{{{{{{{{{{ OMG |
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//Logger.info("Hourly job is now running."); |
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//processMineWindow(); |
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// Reset time-gated access to WOO slider. |
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// *** Do this after the mines open/close! |
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if (LocalDateTime.now().getHour() == MINE_LATE_WINDOW) { |
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Guild guild; |
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for (AbstractGameObject dbObject : DbManager.getList(Enum.GameObjectType.Guild)) { |
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guild = (Guild) dbObject; |
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if (guild != null) |
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guild.wooWasModified = false; |
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} |
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} |
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// Mines can only be claimed once per cycle. |
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// This will reset at 1am after the last mine |
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// window closes. |
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if (LocalDateTime.now().getHour() == MINE_LATE_WINDOW + 1) { |
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for (Mine mine : Mine.getMines()) { |
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if (mine.wasClaimed == true) |
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mine.wasClaimed = false; |
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} |
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} |
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// Decay Shrines at midnight every day |
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//if (LocalDateTime.now().getHour() == MINE_LATE_WINDOW) |
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// decayShrines(); |
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// Update city population values |
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ConcurrentHashMap<Integer, AbstractGameObject> map = DbManager.getMap(Enum.GameObjectType.City); |
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if (map != null) { |
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for (AbstractGameObject ago : map.values()) { |
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City city = (City) ago; |
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if (city != null) |
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if (city.getGuild() != null) { |
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ArrayList<PlayerCharacter> guildList = Guild.GuildRoster(city.getGuild()); |
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city.setPopulation(guildList.size()); |
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} |
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} |
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City.lastCityUpdate = System.currentTimeMillis(); |
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} else { |
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//Logger.error("missing city map"); |
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} |
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// Log metrics to console |
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Logger.info(WorldServer.getUptimeString()); |
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Logger.info(SimulationManager.getPopulationString()); |
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Logger.info(MessageDispatcher.getNetstatString()); |
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Logger.info(PurgeOprhans.recordsDeleted.toString() + "orphaned items deleted"); |
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} |
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}
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