Public Repository for the Magicbane Shadowbane Emulator
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

86 lines
2.7 KiB

package engine.mobileAI.BehaviourFiles;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.PowersManager;
import engine.mobileAI.enumMobState;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.AbstractWorldObject;
import engine.objects.ItemBase;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import java.util.Map;
public class PlayerPet {
public static void process(Mob pet){
if(pet.getOwner() == null && !pet.isNecroPet()){
pet.killCharacter("no owner");
return;
}
if(!WorldGrid.getObjectsInRangePartial(pet.loc, MBServerStatics.CHARACTER_LOAD_RANGE,1).contains(pet.getOwner())){
pet.teleport(pet.getOwner().loc);
return;
}
switch(enumMobState.getState(pet)){
case dead:
pet.despawn();
return;
case patrolling:
if(pet.loc.distanceSquared(pet.getOwner().loc) > 90 && !pet.isMoving()){
MovementUtilities.aiMove(pet,pet.getOwner().loc,false);
}
return;
case attacking:
attack(pet);
return;
}
}
public static void attack(Mob mob){
if (mob.combatTarget == null || !mob.combatTarget.isAlive()) {
mob.setCombatTarget(null);
aggro(mob);
return;
}
if(!CombatUtilities.inRangeToAttack(mob,mob.combatTarget)){
if (!MovementUtilities.canMove(mob))
return;
MovementUtilities.aiMove(mob,mob.combatTarget.loc,false);
return;
}
mob.updateLocation();
ItemBase weapon = mob.getWeaponItemBase(true);
boolean mainHand = true;
if(weapon == null) {
weapon = mob.getWeaponItemBase(false);
mainHand = false;
}
if (System.currentTimeMillis() > mob.getNextAttackTime()) {
CombatUtilities.combatCycle(mob, mob.combatTarget, mainHand, weapon);
mob.setNextAttackTime(System.currentTimeMillis() + 3000L);
}
}
public static void aggro(Mob mob){
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(mob.loc,30, MBServerStatics.MASK_MOB)) {
Mob potentialTarget = (Mob) awo;
if (!potentialTarget.isAlive())
continue;
if (MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
mob.setCombatTarget(potentialTarget);
return;
}
}
}
}