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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
//      Magicbane Emulator Project © 2013 - 2022
//                www.magicbane.com


package engine.db.handlers;

import engine.objects.EffectsResourceCosts;

import java.util.ArrayList;

public class dbEffectsResourceCostHandler extends dbHandlerBase {

	public dbEffectsResourceCostHandler() {
		this.localClass = EffectsResourceCosts.class;
        this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
	}

	
	
	public ArrayList<EffectsResourceCosts> GET_ALL_EFFECT_RESOURCES(String idString) {
		prepareCallable("SELECT * FROM `static_power_effectcost`  WHERE `IDString` = ?");
		setString(1, idString);
		return getObjectList();
	}
}
