//  • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
//  ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
//  ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
//  ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
//  ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
//      Magicbane Emulator Project © 2013 - 2026
//                https://www.magicbane.com


package engine.net.client.msg;


import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.Protocol;
import engine.objects.AbstractCharacter;
import engine.objects.Item;
import engine.objects.PlayerCharacter;

import java.util.ArrayList;


/**
 * Bank inventory contents
 *
 * @author Burfo
 */
public class ShowBankInventoryMsg extends ClientNetMsg {

    PlayerCharacter pc;
    long unknown01;

    /**
     * This is the general purpose constructor.
     */
    public ShowBankInventoryMsg(PlayerCharacter pc, long unknown01) {
        super(Protocol.BANKINVENTORY);
        this.pc = pc;
        this.unknown01 = unknown01;
    }

    /**
     * This constructor is used by NetMsgFactory. It attempts to deserialize the
     * ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
     * past the limit) then this constructor Throws that Exception to the
     * caller.
     */
    public ShowBankInventoryMsg(AbstractConnection origin, ByteBufferReader reader) {
        super(Protocol.BANKINVENTORY, origin, reader);
    }

    /**
     * Serializes the subclass specific items from the supplied NetMsgReader.
     */
    @Override
    protected void _serialize(ByteBufferWriter writer) {

        ArrayList<Item> bank = pc.charItemManager.getBank();

        writer.put((byte) 1); // static value
        Item.putList(writer, bank, false, pc.getObjectUUID());
        writer.putInt(AbstractCharacter.getBankCapacity());

        // TODO: Gold is sent last and has a slightly different structure.
        // Everything is static except the 3 labeled lines
        //TODO: f/Eighty: I don't think gold is sent separately.
        //		will need to check once transfer to bank is working.
		/*
		00:00:00:00:
		07:00:00:00:
		00:00:20:0A:5C:46:29:14: comp id
		00:00:00:00:00:00:00:00:00:00:00:00:
		00:00:80:3F:00:00:80:3F:00:00:80:3F:00:00:80:3F:
		00:00:00:00:00:00:00:00:00:00:00:00:00:00:00:00:00:00:00:00:
		FF:FF:FF:FF:FF:FF:FF:FF:
		00:00:00:00:
		01:
		00:00:00:00:
		01:
		00:00:00:00:00:00:00:00:
		01:
		00:00:00:00:00:00:00:00:
		9C:1B:04:00 quantity of gold?
		00:00:00:00:
		00:00:00:00:
		00:00:00:00:
		04:00:00:00:
		00:00:00:00:
		00:00:00:00:
		01:00:00:00:
		00:00:
		00:
		58:02:00:00: unknown?
		*/

        writer.putInt(pc.getObjectType().ordinal());
        writer.putInt(pc.getObjectUUID());
        writer.putLong(unknown01);
    }

    /**
     * Deserializes the subclass specific items to the supplied NetMsgWriter.
     */
    @Override
    protected void _deserialize(ByteBufferReader reader) {
    }

    @Override
    protected int getPowerOfTwoBufferSize() {
        // Larger size for historically larger opcodes
        return 17; // 2^15 == 32,768
    }
}
