//  • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
//  ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
//  ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
//  ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
//  ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
//      Magicbane Emulator Project © 2013 - 2026
//                https://www.magicbane.com


package engine.objects;

import engine.gameManager.DbManager;
import engine.mbEnums.AllianceType;

import java.sql.ResultSet;
import java.sql.SQLException;

public class GuildAlliances {

    private int sourceGuild;
    private int allianceGuild;
    private boolean isRecommended;
    private boolean isAlly;
    private String recommender;

    /**
     * ResultSet Constructor
     */

    public GuildAlliances(ResultSet rs) throws SQLException {
        this.sourceGuild = rs.getInt("GuildID");
        this.allianceGuild = rs.getInt("OtherGuildID");
        this.isRecommended = rs.getBoolean("isRecommended");
        this.isAlly = rs.getBoolean("isAlliance");
        this.recommender = rs.getString("recommender");
    }

    public GuildAlliances(int sourceGuild, int allianceGuild, boolean isRecommended, boolean isAlly,
                          String recommender) {
        super();
        this.sourceGuild = sourceGuild;
        this.allianceGuild = allianceGuild;
        this.isRecommended = isRecommended;
        this.isAlly = isAlly;
        this.recommender = recommender;
    }

    public int getSourceGuild() {
        return sourceGuild;
    }

    public int getAllianceGuild() {
        return allianceGuild;
    }

    public boolean isRecommended() {
        return isRecommended;
    }

    public boolean isAlly() {
        return isAlly;
    }

    public String getRecommender() {
        return recommender;
    }

    public synchronized boolean UpdateAlliance(final AllianceType allianceType, boolean updateRecommended) {
        switch (allianceType) {
            case Ally:
                if (updateRecommended) {
                    if (!DbManager.GuildQueries.UPDATE_ALLIANCE_AND_RECOMMENDED(this.sourceGuild, this.allianceGuild, true))
                        return false;
                    this.isAlly = true;
                    this.isRecommended = false;
                } else {
                    if (!DbManager.GuildQueries.UPDATE_ALLIANCE(this.sourceGuild, this.allianceGuild, true))
                        return false;
                    this.isAlly = true;
                    this.isRecommended = false;
                }
                break;
            case Enemy:

                if (updateRecommended) {
                    if (!DbManager.GuildQueries.UPDATE_ALLIANCE_AND_RECOMMENDED(this.sourceGuild, this.allianceGuild, false))
                        return false;
                    this.isAlly = false;
                    this.isRecommended = false;
                } else {
                    if (!DbManager.GuildQueries.UPDATE_ALLIANCE(this.sourceGuild, this.allianceGuild, false))
                        return false;
                    this.isAlly = false;
                    this.isRecommended = false;
                }
                break;

        }
        return true;
    }

}
