diff --git a/src/engine/gameManager/CombatManager.java b/src/engine/gameManager/CombatManager.java index 05ec8844..909e1322 100644 --- a/src/engine/gameManager/CombatManager.java +++ b/src/engine/gameManager/CombatManager.java @@ -93,25 +93,25 @@ public enum CombatManager { return; } - if (mainWeapon == null && offWeapon != null && !offWeapon.template.item_skill_used.equals("Block")) { + if (mainWeapon == null && offWeapon != null && !offWeapon.template.cacheTemplate.getItemSkillUsed().equals("Block")) { //swing left hand only processAttack(attacker, target, mbEnums.EquipSlotType.LHELD); return; } - if (mainWeapon == null && offWeapon != null && offWeapon.template.item_skill_used.equals("Block")) { + if (mainWeapon == null && offWeapon != null && offWeapon.template.cacheTemplate.getItemSkillUsed().equals("Block")) { //no weapon equipped with a shield, punch with one hand processAttack(attacker, target, mbEnums.EquipSlotType.RHELD); return; } - if (mainWeapon != null && offWeapon != null && offWeapon.template.item_skill_used.equals("Block")) { + if (mainWeapon != null && offWeapon != null && offWeapon.template.cacheTemplate.getItemSkillUsed().equals("Block")) { //one weapon equipped with a shield, swing with one hand processAttack(attacker, target, mbEnums.EquipSlotType.RHELD); return; } - if (mainWeapon != null && offWeapon != null && !offWeapon.template.item_skill_used.equals("Block")) { + if (mainWeapon != null && offWeapon != null && !offWeapon.template.cacheTemplate.getItemSkillUsed().equals("Block")) { //two weapons equipped, swing both hands processAttack(attacker, target, mbEnums.EquipSlotType.RHELD); if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) diff --git a/src/engine/objects/AbstractCharacter.java b/src/engine/objects/AbstractCharacter.java index 8344eba7..349868cf 100644 --- a/src/engine/objects/AbstractCharacter.java +++ b/src/engine/objects/AbstractCharacter.java @@ -766,8 +766,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject { } - skillPercentage = getModifiedAmount(abstractCharacter.skills.get(weapon.template.item_skill_used)); - masteryPercentage = getModifiedAmount(abstractCharacter.skills.get(weaponTemplate.item_skill_mastery_used)); + skillPercentage = getModifiedAmount(abstractCharacter.skills.get(weapon.template.cacheTemplate.getItemSkillUsed())); + masteryPercentage = getModifiedAmount(abstractCharacter.skills.get(weaponTemplate.cacheTemplate.getItemSkillMasteryUsed())); if (masteryPercentage == 0f) mastDam = 0f; @@ -1001,10 +1001,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject { if (!armor.template.cacheTemplate.getItemType().equals(ItemType.ARMOR)) return 0; - if (armor.template.item_skill_used.isEmpty()) + // "Cloth" is a placeholder in Skills.cfg (token 0) that no character learns + if (armor.template.cacheTemplate.getItemSkillUsed().isEmpty() || armor.template.cacheTemplate.getItemSkillUsed().equals("Cloth")) return engine.parsers.objects.ItemTemplate._items.get(armor.templateID).item_defense_rating; - CharacterSkill armorSkill = abstractCharacter.skills.get(armor.template.item_skill_used); + CharacterSkill armorSkill = abstractCharacter.skills.get(armor.template.cacheTemplate.getItemSkillUsed()); if (abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && armorSkill == null) { Logger.error("Player " + abstractCharacter.getObjectUUID() @@ -1054,8 +1055,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject { skill = abstractCharacter.skills.get("Unarmed Combat"); mastery = abstractCharacter.skills.get("Unarmed Combat Mastery"); } else { - skill = abstractCharacter.skills.get(weapon.template.item_skill_used); - mastery = abstractCharacter.skills.get(weaponTemplate.item_skill_mastery_used); + skill = abstractCharacter.skills.get(weapon.template.cacheTemplate.getItemSkillUsed()); + mastery = abstractCharacter.skills.get(weaponTemplate.cacheTemplate.getItemSkillMasteryUsed()); } if (skill != null) diff --git a/src/engine/objects/PlayerCharacter.java b/src/engine/objects/PlayerCharacter.java index 9dae97f7..fe7499b9 100644 --- a/src/engine/objects/PlayerCharacter.java +++ b/src/engine/objects/PlayerCharacter.java @@ -2820,11 +2820,11 @@ public class PlayerCharacter extends AbstractCharacter { if (ib != null) { if ((item.template.cacheTemplate.getItemType().equals(ItemType.WEAPON)) - && (item.template.item_skill_used.equals(type) || ib.item_skill_mastery_used.equals(type))) + && (item.template.cacheTemplate.getItemSkillUsed().equals(type) || ib.cacheTemplate.getItemSkillMasteryUsed().equals(type))) return true; return (item.template.cacheTemplate.getItemType().equals(ItemType.ARMOR)) - && (item.template.item_skill_used.equals(type)); + && (item.template.cacheTemplate.getItemSkillUsed().equals(type)); } return false;