// • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
//      Magicbane Emulator Project © 2013 - 2022
//                www.magicbane.com


package engine.powers.effectmodifiers;

import engine.jobs.AbstractEffectJob;
import engine.objects.*;

import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.HashSet;

public class ExclusiveDamageCapEffectModifier extends AbstractEffectModifier {

    public ExclusiveDamageCapEffectModifier(ResultSet rs) throws SQLException {
        super(rs);
    }

    @Override
    protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {

    }

    @Override
    public void applyBonus(AbstractCharacter ac, int trains) {
        PlayerBonuses bonus = ac.getBonuses();
        if (bonus == null)
            return;
        if (bonus.getList(this.modType) == null)
            bonus.setList(this.modType, new HashSet<>());
        bonus.getList(this.modType).add(this.sourceType);

    }

    @Override
    public void applyBonus(Item item, int trains) {
    }

    @Override
    public void applyBonus(Building building, int trains) {
    }
}
