// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2026 // https://www.magicbane.com package engine.objects; import engine.mbEnums; import engine.parsers.objects.RuneTemplate; import engine.server.MBServerStatics; import engine.util.Hasher; import org.pmw.tinylog.Logger; import java.util.ArrayList; import java.util.Map; import java.util.concurrent.ConcurrentHashMap; public class PowerGrantedTrains { private static ConcurrentHashMap grantedPowers = null; private int token; private ConcurrentHashMap runeGrants = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); public PowerGrantedTrains(int token) { this.token = token; } /* * Getters */ public static Short getGrantedTrains(int token, PlayerCharacter pc) { if (pc == null) return (short) 0; if (PowerGrantedTrains.grantedPowers == null) loadGrantedPowers(); if (PowerGrantedTrains.grantedPowers.containsKey(token)) { PowerGrantedTrains pg = PowerGrantedTrains.grantedPowers.get(token); ConcurrentHashMap runeGrants = pg.runeGrants; ArrayList toks = new ArrayList<>(); //get race ID Race race = pc.race; if (race != null) toks.add(race.getRaceRuneID()); //get baseClass ID BaseClass bc = pc.baseClass; if (bc != null) toks.add(bc.getObjectUUID()); //get promoClass ID PromotionClass pcc = pc.getPromotionClass(); if (pcc != null) toks.add(pcc.getObjectUUID()); //get promotion and base class combined ID if (bc != null && pcc != null) toks.add(((pcc.getObjectUUID() * 10) + bc.getObjectUUID())); //get any other rune IDs ArrayList runes = pc.getRunes(); for (CharacterRune rune : runes) toks.add(rune.getRuneBaseID()); //Add any power bonuses granted from runes up short amount = (short) 0; for (Integer tok : toks) { if (runeGrants.containsKey(tok)) amount += runeGrants.get(tok); } return amount; } else return (short) 0; } // Trains are power_arguments[0] of the first action. Mob race runes are skipped: // their power actions are mob power ranks by level, not trains. public static void loadGrantedPowers() { ConcurrentHashMap powerGrants = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); int token; int grantCount = 0; for (RuneTemplate rune : RuneTemplate._runes.values()) { if (rune.rune_type == mbEnums.RuneType.RACE && Race.getRace(rune.template_id) == null) continue; for (Map.Entry> powerAction : rune.item_power_action.entrySet()) { if (powerAction.getValue().isEmpty()) continue; token = Hasher.SBStringHash(powerAction.getKey()); powerGrants.computeIfAbsent(token, PowerGrantedTrains::new) .addRuneGrant(rune.template_id, (short) powerAction.getValue().get(0)[0]); grantCount++; } } PowerGrantedTrains.grantedPowers = powerGrants; Logger.info("Loaded " + grantCount + " power train grants for " + powerGrants.size() + " powers"); } /* * Database */ public int getToken() { return this.token; } private void addRuneGrant(int runeID, short amount) { this.runeGrants.put(runeID, amount); } }