From ef6fe4aa5b916fd04e8a8dcd8c4cf26b2c0f6504 Mon Sep 17 00:00:00 2001 From: MagicBot Date: Sun, 18 Oct 2026 09:21:57 -0400 Subject: [PATCH] Skip rubble when locating a city's warehouse building at load Co-Authored-By: Claude Opus 5.5 --- src/engine/db/handlers/dbWarehouseHandler.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/engine/db/handlers/dbWarehouseHandler.java b/src/engine/db/handlers/dbWarehouseHandler.java index 9ca0cc10..9892299d 100644 --- a/src/engine/db/handlers/dbWarehouseHandler.java +++ b/src/engine/db/handlers/dbWarehouseHandler.java @@ -153,7 +153,7 @@ public class dbWarehouseHandler extends dbHandlerBase { // Locate warehouse building for (Building building : city.parentZone.zoneBuildingSet) { - if (building.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.WAREHOUSE)) { + if (building.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.WAREHOUSE) && building.getRank() != -1) { city.warehouse.building = building; break; }