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					@ -103,7 +103,7 @@ public class PlayerCombatStats {
				@@ -103,7 +103,7 @@ public class PlayerCombatStats {
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					        atr = primaryCalc + skillCalc + masteryCalc + atrEnchants; | 
				
			
			
		
	
		
			
				
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					        atr *= 1 + (this.owner.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None) - stanceValue); | 
				
			
			
		
	
		
			
				
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					        atr *= 1 + stanceValue; | 
				
			
			
		
	
		
			
				
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					        atr = Math.round(atr); | 
				
			
			
		
	
		
			
				
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					        atr = (float) Math.ceil(atr); | 
				
			
			
		
	
		
			
				
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					        if(mainHand){ | 
				
			
			
		
	
		
			
				
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					            this.atrHandOne = atr; | 
				
			
			
		
	
	
		
			
				
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