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					@ -231,14 +231,16 @@ public class PlayerCombatStats {
				@@ -231,14 +231,16 @@ public class PlayerCombatStats {
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					            weapon = this.owner.charItemManager.getEquipped(2); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        float weaponSpecificValues = 0.0f; | 
				
			
			
		
	
		
			
				
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					        if(weapon == null) { | 
				
			
			
		
	
		
			
				
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					            speed = 20.0f; | 
				
			
			
		
	
		
			
				
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					        }else{ | 
				
			
			
		
	
		
			
				
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					            speed = weapon.getItemBase().getSpeed(); | 
				
			
			
		
	
		
			
				
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					            for(Effect eff : weapon.effects.values()){ | 
				
			
			
		
	
		
			
				
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					                for(AbstractEffectModifier mod : eff.getEffectModifiers()){ | 
				
			
			
		
	
		
			
				
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					                    if(mod.modType.equals(Enum.ModType.WeaponSpeed)){ | 
				
			
			
		
	
		
			
				
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					                    if(mod.modType.equals(Enum.ModType.WeaponSpeed) || mod.modType.equals(Enum.ModType.AttackDelay)){ | 
				
			
			
		
	
		
			
				
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					                        speed *= 1 + (mod.getPercentMod() * 0.01f); | 
				
			
			
		
	
		
			
				
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					                        weaponSpecificValues += (mod.getPercentMod() * 0.01f); | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
	
		
			
				
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					@ -247,9 +249,14 @@ public class PlayerCombatStats {
				@@ -247,9 +249,14 @@ public class PlayerCombatStats {
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					        float stanceValue = 0.0f; | 
				
			
			
		
	
		
			
				
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					        for(String effID : this.owner.effects.keySet()){ | 
				
			
			
		
	
		
			
				
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					            if(effID.contains("Stance")){ | 
				
			
			
		
	
		
			
				
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					                for(AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()){ | 
				
			
			
		
	
		
			
				
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					                    if(mod.modType.equals(Enum.ModType.AttackDelay)){ | 
				
			
			
		
	
		
			
				
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					                        stanceValue = mod.getPercentMod() * 0.01f; // account for weapon prefix and suffix mods
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					                if(this.owner.effects != null) { | 
				
			
			
		
	
		
			
				
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					                    for (AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()) { | 
				
			
			
		
	
		
			
				
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					                        if (mod.modType.equals(Enum.ModType.AttackDelay)) { | 
				
			
			
		
	
		
			
				
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					                            float percent = mod.getPercentMod(); | 
				
			
			
		
	
		
			
				
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					                            int trains = this.owner.effects.get(effID).getTrains(); | 
				
			
			
		
	
		
			
				
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					                            float modValue = percent + (trains * mod.getRamp()); | 
				
			
			
		
	
		
			
				
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					                            stanceValue += modValue * 0.01f; | 
				
			
			
		
	
		
			
				
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					                        } | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
	
		
			
				
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					@ -257,7 +264,7 @@ public class PlayerCombatStats {
				@@ -257,7 +264,7 @@ public class PlayerCombatStats {
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					        float bonusValues = 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.AttackDelay,Enum.SourceType.None);//1.0f;
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					        bonusValues -= stanceValue; // take away stance modifier from alac bonus values
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					        bonusValues -= (stanceValue + weaponSpecificValues); // take away stance modifier from alac bonus values
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					        speed *= 1 + stanceValue; // apply stance bonus
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					        speed *= bonusValues; // apply alac bonuses without stance mod
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