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					@ -32,8 +32,8 @@ public class ArenaManager { | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        if(lastExecution + pulseDelay < System.currentTimeMillis()) | 
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					        //if(lastExecution + pulseDelay > System.currentTimeMillis())
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					            return; | 
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					        //    return;
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					        lastExecution = System.currentTimeMillis(); | 
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					        lastExecution = System.currentTimeMillis(); | 
				
			
			
		
	
		
		
			
				
					
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					@ -93,7 +93,7 @@ public class ArenaManager { | 
				
			
			
		
	
		
		
			
				
					
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					            try { | 
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					            try { | 
				
			
			
		
	
		
		
			
				
					
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					                // Generate random X and Z coordinates within the range [10,000, 90,000]
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					                // Generate random X and Z coordinates within the range [10,000, 90,000]
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					                float x = ThreadLocalRandom.current().nextInt(10000, 90000); | 
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					                float x = ThreadLocalRandom.current().nextInt(10000, 90000); | 
				
			
			
		
	
		
		
			
				
					
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					                float z = ThreadLocalRandom.current().nextInt(-10000, -90000); | 
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					                float z = ThreadLocalRandom.current().nextInt(10000, 90000); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					                float y = 0; // Y coordinate is always 0
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					                float y = 0; // Y coordinate is always 0
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					                loc = new Vector3fImmutable(x, y, z); | 
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					                loc = new Vector3fImmutable(x, y, z); | 
				
			
			
		
	
	
		
		
			
				
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