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					@ -140,7 +140,11 @@ public class CombatUtilities {
				@@ -140,7 +140,11 @@ public class CombatUtilities {
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					    public static boolean triggerDefense(Mob agent, AbstractWorldObject target) { | 
				
			
			
		
	
		
			
				
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					        int defense = 0; | 
				
			
			
		
	
		
			
				
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					        int atr = agent.getAtrHandOne(); | 
				
			
			
		
	
		
			
				
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					        int atr = agent.mobBase.getAtr(); | 
				
			
			
		
	
		
			
				
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					        if(agent.getBonuses() != null){ | 
				
			
			
		
	
		
			
				
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					            atr += agent.getBonuses().getFloat(ModType.OCV,SourceType.None); | 
				
			
			
		
	
		
			
				
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					            atr *= agent.getBonuses().getFloatPercentAll(ModType.OCV,SourceType.None); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        switch (target.getObjectType()) { | 
				
			
			
		
	
		
			
				
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					            case PlayerCharacter: | 
				
			
			
		
	
		
			
				
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					                defense = ((AbstractCharacter) target).getDefenseRating(); | 
				
			
			
		
	
	
		
			
				
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