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					@ -18,8 +18,9 @@ import org.pmw.tinylog.Logger; | 
				
			
			
		
	
		
		
			
				
					
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					public class UpdateThread implements Runnable { | 
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					public class UpdateThread implements Runnable { | 
				
			
			
		
	
		
		
			
				
					
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					    public Long lastRun; | 
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					    private volatile Long lastRun; | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					    public static int instancedelay = 1000; | 
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					    public static final Long instancedelay = 1000L; | 
				
			
			
		
	
		
		
			
				
					
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					    public UpdateThread() { | 
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					    public UpdateThread() { | 
				
			
			
		
	
		
		
			
				
					
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					        Logger.info(" UpdateThread thread has started!"); | 
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					        Logger.info(" UpdateThread thread has started!"); | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
	
		
		
			
				
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					@ -29,11 +30,12 @@ public class UpdateThread implements Runnable { | 
				
			
			
		
	
		
		
			
				
					
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					        try { | 
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					        try { | 
				
			
			
		
	
		
		
			
				
					
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					            for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()){ | 
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					            for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()){ | 
				
			
			
		
	
		
		
			
				
					
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					                //player.update(true);
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					                if (player != null) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					                    player.doRegen(); | 
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					                    player.doRegen(); | 
				
			
			
		
	
		
		
			
				
					
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					                } | 
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					                } | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					        } catch (Exception e) { | 
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					        } catch (Exception e) { | 
				
			
			
		
	
		
		
			
				
					
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					            Logger.error("UPDATE ERROR"); | 
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					            Logger.error("UPDATE ERROR",e); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					@ -45,6 +47,13 @@ public class UpdateThread implements Runnable { | 
				
			
			
		
	
		
		
			
				
					
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					            if (System.currentTimeMillis() >= lastRun + instancedelay) { // Correct condition
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					            if (System.currentTimeMillis() >= lastRun + instancedelay) { // Correct condition
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					                this.processPlayerUpdate(); | 
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					                this.processPlayerUpdate(); | 
				
			
			
		
	
		
		
			
				
					
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					                lastRun = System.currentTimeMillis(); // Update lastRun after processing
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					                lastRun = System.currentTimeMillis(); // Update lastRun after processing
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					            }else { | 
				
			
			
		
	
		
		
			
				
					
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					                try { | 
				
			
			
		
	
		
		
			
				
					
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					                    Thread.sleep(100); // Pause for 10ms to reduce CPU usage
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					                } catch (InterruptedException e) { | 
				
			
			
		
	
		
		
			
				
					
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					                    Logger.error("Thread interrupted", e); | 
				
			
			
		
	
		
		
			
				
					
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					                    Thread.currentThread().interrupt(); | 
				
			
			
		
	
		
		
			
				
					
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					                } | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
	
		
		
			
				
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