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					@ -570,7 +570,7 @@ public class PlayerCombatStats {
				@@ -570,7 +570,7 @@ public class PlayerCombatStats {
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					        this.defense = Math.round(defense); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static float calculateModifiedSkill(String skillName, PlayerCharacter pc, int baseSkill) { | 
				
			
			
		
	
		
			
				
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					    public static float calculateModifiedSkill(String skillName, PlayerCharacter pc) { | 
				
			
			
		
	
		
			
				
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					        // Define the contribution percentages for intelligence and strength
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					        CharacterSkill skill = null; | 
				
			
			
		
	
		
			
				
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					        if (pc.skills.containsKey(skillName)) { | 
				
			
			
		
	
	
		
			
				
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