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					@ -1081,8 +1081,6 @@ public class City extends AbstractWorldObject {
				@@ -1081,8 +1081,6 @@ public class City extends AbstractWorldObject {
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								// so store it in a temporary collection
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								toRemove.add(playerUUID); | 
				
			
			
		
	
		
			
				
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								if(cityOutlaws.contains(playerUUID)) | 
				
			
			
		
	
		
			
				
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									cityOutlaws.remove(playerUUID); | 
				
			
			
		
	
		
			
				
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								// ***For debugging
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								// Logger.info("PlayerMemory for ", this.getCityName() + ": " + _playerMemory.size());
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							} | 
				
			
			
		
	
	
		
			
				
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					@ -1090,6 +1088,10 @@ public class City extends AbstractWorldObject {
				@@ -1090,6 +1088,10 @@ public class City extends AbstractWorldObject {
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							// Remove players from city memory
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							_playerMemory.removeAll(toRemove); | 
				
			
			
		
	
		
			
				
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							for(Integer removalUUID : toRemove){ | 
				
			
			
		
	
		
			
				
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								if(this.cityOutlaws.contains(removalUUID)) | 
				
			
			
		
	
		
			
				
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									this.cityOutlaws.remove(removalUUID); | 
				
			
			
		
	
		
			
				
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							} | 
				
			
			
		
	
		
			
				
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						} | 
				
			
			
		
	
		
			
				
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						public int getWarehouseBuildingID() { | 
				
			
			
		
	
	
		
			
				
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