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					@ -4884,6 +4884,7 @@ public class PlayerCharacter extends AbstractCharacter { | 
				
			
			
		
	
		
		
			
				
					
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					                    if(this.charItemManager != null && this.charItemManager.getGoldInventory() != null && this.charItemManager.getGoldInventory().getNumOfItems() < 1000) { | 
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					                    if(this.charItemManager != null && this.charItemManager.getGoldInventory() != null && this.charItemManager.getGoldInventory().getNumOfItems() < 1000) { | 
				
			
			
		
	
		
		
			
				
					
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					                        this.getCharItemManager().addGoldToInventory(1000, false); | 
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					                        this.getCharItemManager().addGoldToInventory(1000, false); | 
				
			
			
		
	
		
		
			
				
					
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					                        this.getCharItemManager().addItemToInventory(new MobLoot(this, ItemBase.getItemBase(980066), 1, false).promoteToItem(this)); | 
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					                        this.getCharItemManager().addItemToInventory(new MobLoot(this, ItemBase.getItemBase(980066), 1, false).promoteToItem(this)); | 
				
			
			
		
	
		
		
			
				
					
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					                        this.getCharItemManager().updateInventory(); | 
				
			
			
		
	
		
		
			
				
					
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					                    } | 
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					                    } | 
				
			
			
		
	
		
		
			
				
					
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					                } | 
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					                } | 
				
			
			
		
	
		
		
			
				
					
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