|  |  |  | @ -535,7 +535,7 @@ public enum CombatManager {@@ -535,7 +535,7 @@ public enum CombatManager { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (wb == null) | 
			
		
	
		
			
				
					|  |  |  |  |             return 75; | 
			
		
	
		
			
				
					|  |  |  |  |         if(wb.item_skill_used.equals("Bow")) | 
			
		
	
		
			
				
					|  |  |  |  |         if(wb.item_skill_used.equals("Bow") || wb.obj_name.equals("Siege Bow")) | 
			
		
	
		
			
				
					|  |  |  |  |             return wb.weapon_attack_anim_left.get(0)[0]; | 
			
		
	
		
			
				
					|  |  |  |  |         if (mainHand) | 
			
		
	
		
			
				
					|  |  |  |  |             return wb.weapon_attack_anim_right.get(0)[0]; | 
			
		
	
	
		
			
				
					|  |  |  | 
 |