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					@ -902,27 +902,18 @@ public enum CombatManager {
				@@ -902,27 +902,18 @@ public enum CombatManager {
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					                if (weapon != null && tarAc != null && tarAc.isAlive()) { | 
				
			
			
		
	
		
			
				
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					                    ConcurrentHashMap<String, Effect> effects = weapon.getEffects(); | 
				
			
			
		
	
		
			
				
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					                    for (Effect eff : effects.values()) { | 
				
			
			
		
	
		
			
				
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					                        if (eff == null) | 
				
			
			
		
	
		
			
				
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					                            continue; | 
				
			
			
		
	
		
			
				
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					                        HashSet<AbstractEffectModifier> aems = eff.getEffectModifiers(); | 
				
			
			
		
	
		
			
				
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					                        if (aems != null) { | 
				
			
			
		
	
		
			
				
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					                            for (AbstractEffectModifier aem : aems) { | 
				
			
			
		
	
		
			
				
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					                                if (!tarAc.isAlive()) | 
				
			
			
		
	
		
			
				
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					                                    break; | 
				
			
			
		
	
		
			
				
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					                                if (aem instanceof WeaponProcEffectModifier) { | 
				
			
			
		
	
		
			
				
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					                    if(weapon.effects != null){ | 
				
			
			
		
	
		
			
				
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					                        for (Effect eff : weapon.effects.values()){ | 
				
			
			
		
	
		
			
				
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					                            for(AbstractEffectModifier mod : eff.getEffectModifiers()){ | 
				
			
			
		
	
		
			
				
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					                                if(mod.modType.equals(ModType.WeaponProc)){ | 
				
			
			
		
	
		
			
				
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					                                    int procChance = ThreadLocalRandom.current().nextInt(100); | 
				
			
			
		
	
		
			
				
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					                                    if (procChance < MBServerStatics.PROC_CHANCE) | 
				
			
			
		
	
		
			
				
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					                                        ((WeaponProcEffectModifier) aem).applyProc(ac, target); | 
				
			
			
		
	
		
			
				
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					                                    if (procChance < MBServerStatics.PROC_CHANCE) { | 
				
			
			
		
	
		
			
				
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					                                        try { | 
				
			
			
		
	
		
			
				
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					                                            ((WeaponProcEffectModifier) mod).applyProc(ac, target); | 
				
			
			
		
	
		
			
				
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					                                        }catch(Exception e){ | 
				
			
			
		
	
		
			
				
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					                                            Logger.error(eff.getName() + " Failed To Cast Proc"); | 
				
			
			
		
	
		
			
				
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					                                        } | 
				
			
			
		
	
		
			
				
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					                                    } | 
				
			
			
		
	
		
			
				
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					                                } | 
				
			
			
		
	
		
			
				
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					                            } | 
				
			
			
		
	
		
			
				
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					                        } | 
				
			
			
		
	
	
		
			
				
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