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Guild check removed from outlaw condition.

feature-workorder
MagicBot 1 year ago
parent
commit
08de97a2a8
  1. 2
      src/engine/gameManager/CombatManager.java

2
src/engine/gameManager/CombatManager.java

@ -144,7 +144,7 @@ public enum CombatManager {
City playerCity = ZoneManager.getCityAtLocation(playerCharacter.getLoc()); City playerCity = ZoneManager.getCityAtLocation(playerCharacter.getLoc());
if (playerCity != null && playerCity.getGuild().getNation().equals(playerCharacter.getGuild().getNation()) == false && playerCity.cityOutlaws.contains(playerCharacter.getObjectUUID()) == false) if (playerCity != null && playerCity.cityOutlaws.contains(playerCharacter.getObjectUUID()) == false)
playerCity.cityOutlaws.add(playerCharacter.getObjectUUID()); playerCity.cityOutlaws.add(playerCharacter.getObjectUUID());
} }

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