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@ -129,21 +129,24 @@ public class simulateBootyCmd extends AbstractDevCmd { |
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//if mob is inside hotzone, use the hotzone gold multiplier form the config instead
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//if mob is inside hotzone, use the hotzone gold multiplier form the config instead
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multiplier = Float.parseFloat(ConfigManager.MB_HOTZONE_DROP_RATE.getValue()); |
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multiplier = Float.parseFloat(ConfigManager.MB_HOTZONE_DROP_RATE.getValue()); |
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} |
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} |
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//simulate loot 100 times
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for(int i = 0; i < 100; ++i) { |
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//iterate the booty sets
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//iterate the booty sets
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ArrayList<MobLoot> output1 = new ArrayList<>(); |
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ArrayList<MobLoot> output1 = new ArrayList<>(); |
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ArrayList<MobLoot> output2 = new ArrayList<>(); |
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ArrayList<MobLoot> output2 = new ArrayList<>(); |
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if(mob.getMobBase().bootySet != 0 && NPCManager._bootySetMap.containsKey(mob.getMobBase().bootySet)) { |
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if (mob.getMobBase().bootySet != 0 && NPCManager._bootySetMap.containsKey(mob.getMobBase().bootySet)) { |
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output1 = RunBootySet(NPCManager._bootySetMap.get(mob.getMobBase().bootySet), mob, multiplier, inHotzone); |
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output1 = RunBootySet(NPCManager._bootySetMap.get(mob.getMobBase().bootySet), mob, multiplier, inHotzone); |
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} |
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} |
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if(mob.bootySet != 0) { |
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if (mob.bootySet != 0) { |
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output2 =RunBootySet(NPCManager._bootySetMap.get(mob.bootySet), mob, multiplier, inHotzone); |
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output2 = RunBootySet(NPCManager._bootySetMap.get(mob.bootySet), mob, multiplier, inHotzone); |
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} |
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} |
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for(MobLoot lootItem : output1){ |
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for (MobLoot lootItem : output1) { |
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outList.add((lootItem)); |
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outList.add((lootItem)); |
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} |
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} |
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for(MobLoot lootItem : output2){ |
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for (MobLoot lootItem : output2) { |
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outList.add((lootItem)); |
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outList.add((lootItem)); |
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} |
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} |
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} |
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return outList; |
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return outList; |
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} |
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} |
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private static ArrayList<MobLoot> RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, float multiplier, boolean inHotzone) { |
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private static ArrayList<MobLoot> RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, float multiplier, boolean inHotzone) { |
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