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Starting to whittle away at initmob method.

mobile-class-refactor
MagicBot 1 year ago
parent
commit
3534ac6477
  1. 9
      src/engine/objects/Mob.java

9
src/engine/objects/Mob.java

@ -246,12 +246,6 @@ public class Mob extends AbstractIntelligenceAgent {
Logger.error(e + " " + this.dbID); Logger.error(e + " " + this.dbID);
} }
try {
initializeMob(false, false, this.isPlayerGuard);
} catch (Exception e) {
Logger.error("Mobile:" + this.dbID + ": " + e);
}
} }
public static void serializeMobForClientMsgOtherPlayer(Mob mob, ByteBufferWriter writer) throws SerializationException { public static void serializeMobForClientMsgOtherPlayer(Mob mob, ByteBufferWriter writer) throws SerializationException {
@ -1888,10 +1882,13 @@ public class Mob extends AbstractIntelligenceAgent {
NPCManager.slotCharacterInBuilding(this); NPCManager.slotCharacterInBuilding(this);
} }
initializeMob(false, false, this.isPlayerGuard);
// Initialize inventory // Initialize inventory
this.charItemManager = new CharacterItemManager(this); this.charItemManager = new CharacterItemManager(this);
this.loadInventory(); this.loadInventory();
try { try {
if (this.equipmentSetID != 0) if (this.equipmentSetID != 0)
this.equip = MobBase.loadEquipmentSet(this.equipmentSetID); this.equip = MobBase.loadEquipmentSet(this.equipmentSetID);

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