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Hunt for more fidality insanity.

master
MagicBot 2 years ago
parent
commit
4e1455be7f
  1. 95
      src/engine/db/handlers/dbMobHandler.java
  2. 4
      src/engine/server/world/WorldServer.java

95
src/engine/db/handlers/dbMobHandler.java

@ -219,99 +219,4 @@ public class dbMobHandler extends dbHandlerBase { @@ -219,99 +219,4 @@ public class dbMobHandler extends dbHandlerBase {
return getResult();
}
public static boolean COPY_ZONE_MOBILES(PlayerCharacter pc, Zone sourceZone, Zone targetZone) {
ArrayList<Mob> sourceMobList;
Vector3fImmutable worldDelta;
Mob newMobile;
// Sanity check. Can't copy a non existent zone
if ((sourceZone == null) || (targetZone == null))
return false;
// Generate collections for all buildings in each zone
for (Mob mobile : sourceZone.zoneMobSet) {
// Calculate world coordinate offset between zones
worldDelta = new Vector3fImmutable(targetZone.getAbsX(), targetZone.getAbsY(), targetZone.getAbsZ());
worldDelta = worldDelta.subtract(new Vector3fImmutable(sourceZone.getAbsX(), sourceZone.getAbsY(), sourceZone.getAbsZ()));
newMobile = Mob.createMob(mobile.getLoadID(),
mobile.getLoc().add(worldDelta), null, true, targetZone, mobile.building, 0);
if (newMobile != null) {
newMobile.updateDatabase();
}
}
return true;
}
public void LOAD_RUNES_FOR_FIDELITY_MOBS() {
prepareCallable("SELECT static_zone_npc.npcID,static_zone_npc.loadNum, static_zone_npc.classID, static_zone_npc.professionID, static_zone_npc.extraRune, static_zone_npc.extraRune2 FROM static_zone_npc ; ");
try {
ResultSet rs = executeQuery();
while (rs.next()) {
int loadNum = rs.getInt("loadNum");
int fidelityID = rs.getInt("npcID");
int classID = rs.getInt("classID");
int professionID = rs.getInt("professionID");
int extraRune = rs.getInt("extraRune");
int extraRune2 = rs.getInt("extraRune2");
if (WorldServer.ZoneFidelityMobRunes.get(loadNum) == null)
WorldServer.ZoneFidelityMobRunes.put(loadNum, new HashMap<>());
ArrayList<Integer> runeList;
if (WorldServer.ZoneFidelityMobRunes.get(loadNum).get(fidelityID) == null){
runeList = new ArrayList<>(4);
}else
runeList = WorldServer.ZoneFidelityMobRunes.get(loadNum).get(fidelityID);
if (classID != 0)
runeList.add(classID);
if (professionID != 0)
runeList.add(professionID);
if(extraRune != 0)
runeList.add(extraRune);
if (extraRune2 != 0)
runeList.add(extraRune2);
WorldServer.ZoneFidelityMobRunes.get(loadNum).put(fidelityID, runeList);
}
rs.close();
} catch (SQLException e) {
Logger.error( e.toString());
} finally {
closeCallable();
}
}
}

4
src/engine/server/world/WorldServer.java

@ -74,7 +74,6 @@ public class WorldServer { @@ -74,7 +74,6 @@ public class WorldServer {
// Member variable declaration
public static HashMap<Integer,HashMap<Integer,ArrayList<Integer>>> ZoneFidelityMobRunes = new HashMap<>();
public WorldServer() {
super();
}
@ -296,9 +295,6 @@ public class WorldServer { @@ -296,9 +295,6 @@ public class WorldServer {
Logger.info("Loading Gold Loot for Mobbases");
MobbaseGoldEntry.LoadMobbaseGold();
Logger.info("Loading fidelity mob runes.");
DbManager.MobQueries.LOAD_RUNES_FOR_FIDELITY_MOBS();
//load lootTable
Logger.info("Loading Loot Tables");
LootTable.populateLootTables();

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