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@ -916,7 +916,7 @@ public class Mob extends AbstractIntelligenceAgent { |
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this.charItemManager.load(); |
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this.charItemManager.load(); |
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//load AI for general mobs.
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//load AI for general mobs.
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if(this.contract != null && NPC.ISWallArcher(this.contract)) this.BehaviourType = MobBehaviourType.GuardWallArcher; |
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if (isPet || isSiege || (isGuard && this.contract == null)) this.currentID = (--Mob.staticID); |
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if (isPet || isSiege || (isGuard && this.contract == null)) this.currentID = (--Mob.staticID); |
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else this.currentID = this.dbID; |
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else this.currentID = this.dbID; |
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