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@ -1318,10 +1318,18 @@ public enum CombatManager { |
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//handle minion informing his captain of an attack
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//handle minion informing his captain of an attack
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if (attackedMobile.agentType.equals(AIAgentType.GUARDMINION) && attackedMobile.guardCaptain != null && attackedMobile.guardCaptain.isAlive()) |
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if (attackedMobile.agentType.equals(AIAgentType.GUARDMINION) && attackedMobile.guardCaptain != null && attackedMobile.guardCaptain.isAlive()) { |
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if (attackedMobile.guardCaptain.combatTarget == null) |
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if (attackedMobile.guardCaptain.combatTarget == null) |
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attackedMobile.guardCaptain.setCombatTarget(attacker); |
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attackedMobile.guardCaptain.setCombatTarget(attacker); |
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// Add to city outlaw list
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if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter)) |
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attackedMobile.guardedCity.cityOutlaws.add(attacker.getObjectUUID()); |
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} |
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// Mobile already has a target; don't switch.
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// Mobile already has a target; don't switch.
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if (attackedMobile.getCombatTarget() != null && !attackedMobile.isSiege()) |
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if (attackedMobile.getCombatTarget() != null && !attackedMobile.isSiege()) |
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