forked from MagicBane/Server
Merge branch 'feature-hotzone-rolls' of http://repo.magicbane.com/MagicBane/Server into feature-hotzone-rolls
Conflicts: src/engine/gameManager/LootManager.java
This commit is contained in:
@@ -3,10 +3,13 @@ package engine.devcmd.cmds;
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import engine.Enum;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.LootManager;
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import engine.gameManager.NPCManager;
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import engine.gameManager.ZoneManager;
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import engine.objects.*;
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import java.util.ArrayList;
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import java.util.concurrent.ThreadLocalRandom;
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public class simulateBootyCmd extends AbstractDevCmd {
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public simulateBootyCmd() {
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@@ -48,32 +51,14 @@ public class simulateBootyCmd extends AbstractDevCmd {
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Enum.GameObjectType objType = target.getObjectType();
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int objectUUID = target.getObjectUUID();
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String output;
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output = "Booty Simulation:" + newline;
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switch (objType) {
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case Building:
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break;
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case PlayerCharacter:
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break;
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case NPC:
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break;
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case Mob:
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Mob mob = (Mob) target;
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output += "Name: " + mob.getName() + newline;
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int max = (int)(4.882 * mob.level + 127.0);
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if(max > 320){
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max = 320;
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}
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int min = (int)(4.469 * mob.level - 3.469);
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output += "Roll Range: " + min + " - " + max + newline;
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output += "Special Loot:" + newline;
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if (mob.bootySet != 0) {
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for (BootySetEntry entry : NPCManager._bootySetMap.get(mob.bootySet)) {
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@@ -89,7 +74,9 @@ public class simulateBootyCmd extends AbstractDevCmd {
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ArrayList<Item> Contracts = new ArrayList<Item>();
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ArrayList<Item> Offerings = new ArrayList<Item>();
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ArrayList<Item> OtherDrops = new ArrayList<Item>();
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ArrayList<Item> EquipmentDrops = new ArrayList<Item>();
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int failures = 0;
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int goldAmount = 0;
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for (int i = 0; i < 100; ++i) {
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try {
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@@ -109,49 +96,63 @@ public class simulateBootyCmd extends AbstractDevCmd {
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Runes.add(lootItem);
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break;
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case WEAPON: //WEAPON
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if (lootItem.getItemBase().isGlass()) {
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if (lootItem.getItemBase().isGlass())
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GlassItems.add(lootItem);
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} else {
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else
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OtherDrops.add(lootItem);
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if (lootItem.getName().toLowerCase().contains("crimson") || lootItem.getName().toLowerCase().contains("vorgrim") || lootItem.getName().toLowerCase().contains("bell")) {
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output += lootItem.getName() + newline;
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}
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}
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break;
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case GOLD:
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goldAmount += lootItem.getNumOfItems();
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break;
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default:
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OtherDrops.add(lootItem);
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if (lootItem.getName().toLowerCase().contains("crimson") || lootItem.getName().toLowerCase().contains("vorgrim") || lootItem.getName().toLowerCase().contains("bell")) {
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output += lootItem.getName() + newline;
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}
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break;
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}
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}
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} catch (Exception ex) {
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failures++;
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}
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}
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int respawnTime = mob.getMobBase().getSpawnTime();
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if (mob.spawnTime > 0) {
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respawnTime = mob.spawnTime;
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if (mob.getEquip() != null) {
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for (MobEquipment me : mob.getEquip().values()) {
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if (me.getDropChance() == 0)
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continue;
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float equipmentRoll = ThreadLocalRandom.current().nextInt(99) + 1;
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float dropChance = me.getDropChance() * 100;
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if (equipmentRoll > (dropChance))
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continue;
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MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
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if (ml != null)
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EquipmentDrops.add(ml);
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}
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}
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}
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output += "MobBase BootySet: " + mob.getMobBase().bootySet + newline;
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output += "Mob BootySet: " + mob.bootySet + newline;
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output += "Tables Rolled On: " + newline;
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for (BootySetEntry entry : NPCManager._bootySetMap.get(mob.getMobBase().bootySet)) {
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output += "[" + entry.bootyType + "] " + entry.lootTable + newline;
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output += "NORMAL TABLE [" + entry.bootyType + "] " + entry.lootTable + newline;
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}
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if(ZoneManager.inHotZone(mob.getLoc())){
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for (BootySetEntry entry : NPCManager._bootySetMap.get(mob.getMobBase().bootySet)) {
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if(LootManager.generalItemTables.containsKey(entry.lootTable + 1) == true)
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output += "HOTZONE TABLE [" + entry.bootyType + "] " + (entry.lootTable + 1) + newline;
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}
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}
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output += "Time Required To Gain Simulated Booty: " + respawnTime * 100 + " Seconds" + newline;
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output += "GLASS DROPS: " + GlassItems.size() + newline;
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output += "RUNE DROPS: " + Runes.size() + newline;
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output += "CONTRACTS DROPS: " + Contracts.size() + newline;
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for (Item contract : Contracts){
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output += contract.getName() + newline;
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}
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output += "RESOURCE DROPS: " + Resources.size() + newline;
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output += "OFFERINGS DROPPED: " + Offerings.size() + newline;
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output += "OTHER ITEMS DROPPED: " + OtherDrops.size() + newline;
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output += "ENCHANTED ITEMS DROPPED: " + OtherDrops.size() + newline;
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output += "TOTAL GOLD DROPPED: " + goldAmount + newline;
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output += "EQUIPMENT DROPPED: " + EquipmentDrops.size() + newline;
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output += "FAILED ROLLS: " + failures + newline;
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break;
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default:
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break;
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}
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throwbackInfo(pc, output);
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}
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@@ -28,10 +28,10 @@ public enum LootManager {
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LOOTMANAGER;
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//new tables
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private static final HashMap<Integer, GenTable> generalItemTables = new HashMap<>();
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private static final HashMap<Integer, ItemTable> itemTables = new HashMap<>();
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private static final HashMap<Integer, ModTypeTable> modTypeTables = new HashMap<>();
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private static final HashMap<Integer, ModTable> modTables = new HashMap<>();
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public static final HashMap<Integer, GenTable> generalItemTables = new HashMap<>();
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public static final HashMap<Integer, ItemTable> itemTables = new HashMap<>();
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public static final HashMap<Integer, ModTypeTable> modTypeTables = new HashMap<>();
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public static final HashMap<Integer, ModTable> modTables = new HashMap<>();
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// Drop Rates
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@@ -100,7 +100,6 @@ public enum LootManager {
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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DispatchMessage.dispatchMsgToAll(chatMsg);
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}
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}
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}
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}
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@@ -116,11 +115,13 @@ public enum LootManager {
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GenerateGoldDrop(mob, bse, inHotzone);
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break;
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case "LOOT":
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GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier); //generate normal loot drop
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//always run base table loot drop
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GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier, false); //generate normal loot drop
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if (inHotzone)
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//run another iteration for the hotzone table if in hotzone
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if (generalItemTables.containsKey(bse.lootTable + 1))
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GenerateLootDrop(mob, bse.lootTable + 1, bse.dropChance, multiplier); //generate loot drop from hotzone table
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GenerateLootDrop(mob, bse.lootTable + 1, bse.dropChance, multiplier, true); //generate loot drop from hotzone table
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break;
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case "ITEM":
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GenerateItemLootDrop(mob, bse, multiplier);
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@@ -130,25 +131,27 @@ public enum LootManager {
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}
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}
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public static MobLoot getGenTableItem(int genTableID, Mob mob) {
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public static MobLoot getGenTableItem(int genTableID, Mob mob, Boolean inHotzone) {
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if (genTableID == 0 || mob == null || generalItemTables.containsKey(genTableID) == false)
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if (mob == null || generalItemTables.containsKey(genTableID) == false)
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return null;
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MobLoot outItem;
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int genRoll;
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genRoll = new Random().nextInt(99) + 1;
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int genRoll = new Random().nextInt(99) + 1;
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GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
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if (selectedRow == null)
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return null;
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int itemTableId = selectedRow.itemTableID;
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if(itemTables.containsKey(itemTableId) == false)
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return null;
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//gets the 1-320 roll for this mob
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int roll2 = TableRoll(mob.level);
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int roll2 = TableRoll(mob.level,inHotzone);
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ItemTableRow tableRow = itemTables.get(itemTableId).getRowForRange(roll2);
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@@ -167,16 +170,16 @@ public enum LootManager {
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outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
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Enum.ItemType outType = outItem.getItemBase().getType();
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outItem.setIsID(true);
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if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) {
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if (outItem.getItemBase().isGlass() == false) {
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try {
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outItem = GeneratePrefix(mob, outItem, genTableID, genRoll);
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outItem = GeneratePrefix(mob, outItem, genTableID, genRoll, inHotzone);
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} catch (Exception e) {
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Logger.error("Failed to GeneratePrefix for item: " + outItem.getName());
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}
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try {
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outItem = GenerateSuffix(mob, outItem, genTableID, genRoll);
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outItem = GenerateSuffix(mob, outItem, genTableID, genRoll, inHotzone);
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} catch (Exception e) {
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Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
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}
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@@ -185,7 +188,7 @@ public enum LootManager {
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return outItem;
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}
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private static MobLoot GeneratePrefix(Mob mob, MobLoot inItem, int genTableID, int genRoll) {
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private static MobLoot GeneratePrefix(Mob mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) {
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int prefixChanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
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double prefixChance = 2.057 * mob.level - 28.67;
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@@ -193,25 +196,36 @@ public enum LootManager {
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if (prefixChanceRoll < prefixChance) {
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GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
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if(selectedRow == null)
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return inItem;
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ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable);
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if(prefixTable == null)
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return inItem;
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int prefixroll = ThreadLocalRandom.current().nextInt(99) + 1;
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if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) {
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ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID);
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ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level));
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if(prefixModTable == null)
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return inItem;
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ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level, inHotzone));
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if(prefixMod == null)
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return inItem;
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if (prefixMod != null && prefixMod.action.length() > 0) {
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inItem.setPrefix(prefixMod.action);
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inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
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inItem.setIsID(false);
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}
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}
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}
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return inItem;
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}
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private static MobLoot GenerateSuffix(Mob mob, MobLoot inItem, int genTableID, int genRoll) {
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private static MobLoot GenerateSuffix(Mob mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) {
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int suffixChanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
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double suffixChance = 2.057 * mob.level - 28.67;
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@@ -219,24 +233,36 @@ public enum LootManager {
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if (suffixChanceRoll < suffixChance) {
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GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
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if(selectedRow == null)
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return inItem;
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int suffixroll = ThreadLocalRandom.current().nextInt(99) + 1;
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ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable);
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if(suffixTable == null)
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return inItem;
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if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) {
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ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID);
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ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level));
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if(suffixModTable == null)
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return inItem;
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ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level, inHotzone));
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if(suffixMod == null)
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return inItem;
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if (suffixMod != null && suffixMod.action.length() > 0) {
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inItem.setSuffix(suffixMod.action);
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inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
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inItem.setIsID(false);
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}
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}
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}
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return inItem;
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}
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private static int TableRoll(int mobLevel) {
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private static int TableRoll(int mobLevel, Boolean inHotzone) {
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if (mobLevel > 65)
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mobLevel = 65;
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@@ -246,7 +272,13 @@ public enum LootManager {
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if (max > 319)
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max = 319;
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int min = (int) (4.469 * mobLevel - 3.469);
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int min = (int)(4.469 * mobLevel - 3.469);
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if(min < 70)
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min = 70;
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if(inHotzone){
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min += mobLevel;
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}
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int roll = ThreadLocalRandom.current().nextInt(max - min) + min;
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return roll;
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@@ -254,6 +286,13 @@ public enum LootManager {
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public static void GenerateGoldDrop(Mob mob, BootySetEntry bse, Boolean inHotzone) {
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int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
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//early exit, failed to hit minimum chance roll
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if (chanceRoll > bse.dropChance)
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return;
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//determine and add gold to mob inventory
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int high = bse.highGold;
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@@ -263,7 +302,7 @@ public enum LootManager {
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if (inHotzone == true)
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gold = (int) (gold * HOTZONE_GOLD_RATE);
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else
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gold = (int) (NORMAL_GOLD_RATE);
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gold = (int) (gold * NORMAL_GOLD_RATE);
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if (gold > 0) {
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MobLoot goldAmount = new MobLoot(mob, gold);
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@@ -272,7 +311,7 @@ public enum LootManager {
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}
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public static void GenerateLootDrop(Mob mob, int tableID, float dropChance, float multiplier) {
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public static void GenerateLootDrop(Mob mob, int tableID, float dropChance, float multiplier, Boolean inHotzone) {
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try {
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int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
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@@ -282,12 +321,9 @@ public enum LootManager {
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if (chanceRoll > dropChance * multiplier)
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return;
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MobLoot toAdd = getGenTableItem(tableID, mob);
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MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
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if (toAdd != null) {
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if (toAdd.getPrefix() == null && toAdd.getSuffix() == null)
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toAdd.setIsID(true);
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mob.getCharItemManager().addItemToInventory(toAdd);
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}
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} catch (Exception e) {
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@@ -306,15 +342,15 @@ public enum LootManager {
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if (me.getDropChance() == 0)
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continue;
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float equipmentRoll = ThreadLocalRandom.current().nextInt(101);
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float equipmentRoll = ThreadLocalRandom.current().nextInt(99) + 1;
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float dropChance = me.getDropChance() * 100;
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if (equipmentRoll <= (dropChance * multiplier)) {
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MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
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if (ml.getPrefix().isEmpty() == true && ml.getSuffix().isEmpty() == true)
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ml.setIsID(true);
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if (equipmentRoll > (dropChance * multiplier))
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continue;
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MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
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if (ml != null) {
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ml.setIsID(true);
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ml.setIsID(true);
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mob.getCharItemManager().addItemToInventory(ml);
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}
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}
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@@ -330,10 +366,10 @@ public enum LootManager {
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if (chanceRoll > bse.dropChance * multiplier)
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return;
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MobLoot disc = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
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MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
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if (disc != null)
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mob.getCharItemManager().addItemToInventory(disc);
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if (lootItem != null)
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mob.getCharItemManager().addItemToInventory(lootItem);
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}
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public static void AddGenTableRow(int tableID, GenTableRow row) {
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Reference in New Issue
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