You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
117 lines
4.4 KiB
117 lines
4.4 KiB
3 years ago
|
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||
|
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||
|
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||
|
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||
|
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||
|
// Magicbane Emulator Project © 2013 - 2022
|
||
|
// www.magicbane.com
|
||
|
|
||
|
|
||
|
package engine.db.handlers;
|
||
|
|
||
|
import engine.Enum;
|
||
|
import engine.gameManager.DbManager;
|
||
|
import engine.objects.AbstractCharacter;
|
||
|
import engine.objects.CharacterSkill;
|
||
|
import engine.objects.PlayerCharacter;
|
||
|
import engine.server.MBServerStatics;
|
||
|
import org.pmw.tinylog.Logger;
|
||
|
|
||
|
import java.sql.ResultSet;
|
||
|
import java.sql.SQLException;
|
||
|
import java.util.concurrent.ConcurrentHashMap;
|
||
|
|
||
|
public class dbCharacterSkillHandler extends dbHandlerBase {
|
||
|
|
||
|
public dbCharacterSkillHandler() {
|
||
|
this.localClass = CharacterSkill.class;
|
||
|
this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
|
||
|
}
|
||
|
|
||
|
public CharacterSkill ADD_SKILL(CharacterSkill toAdd) {
|
||
|
if (CharacterSkill.GetOwner(toAdd) == null || toAdd.getSkillsBase() == null) {
|
||
|
Logger.error("dbCharacterSkillHandler.ADD_SKILL", toAdd.getObjectUUID() + " missing owner or skillsBase");
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
prepareCallable("INSERT INTO `dyn_character_skill` (`CharacterID`, `skillsBaseID`, `trains`) VALUES (?, ?, ?);");
|
||
|
setLong(1, (long)CharacterSkill.GetOwner(toAdd).getObjectUUID());
|
||
|
setInt(2, toAdd.getSkillsBase().getObjectUUID());
|
||
|
setInt(3, toAdd.getNumTrains());
|
||
|
int skillID = insertGetUUID();
|
||
|
return GET_SKILL(skillID);
|
||
|
}
|
||
|
|
||
|
public boolean DELETE_SKILL(final int objectUUID) {
|
||
|
prepareCallable("DELETE FROM `dyn_character_skill` WHERE `UID` = ?");
|
||
|
setLong(1, (long)objectUUID);
|
||
|
return (executeUpdate() != 0);
|
||
|
}
|
||
|
|
||
|
public CharacterSkill GET_SKILL(final int objectUUID) {
|
||
|
CharacterSkill skill = (CharacterSkill) DbManager.getFromCache(Enum.GameObjectType.CharacterSkill, objectUUID);
|
||
|
if (skill != null)
|
||
|
return skill;
|
||
|
prepareCallable("SELECT * FROM `dyn_character_skill` WHERE `UID` = ?");
|
||
|
setInt(1, objectUUID);
|
||
|
return (CharacterSkill) getObjectSingle(objectUUID);
|
||
|
}
|
||
|
|
||
|
public ConcurrentHashMap<String, CharacterSkill> GET_SKILLS_FOR_CHARACTER(final AbstractCharacter ac) {
|
||
|
ConcurrentHashMap<String, CharacterSkill> skills = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||
|
if (ac == null || (!(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))))
|
||
|
return skills;
|
||
|
PlayerCharacter pc = (PlayerCharacter) ac;
|
||
|
int objectUUID = pc.getObjectUUID();
|
||
|
|
||
|
prepareCallable("SELECT * FROM `dyn_character_skill` WHERE `CharacterID` = ?");
|
||
|
setInt(1, objectUUID);
|
||
|
try {
|
||
|
ResultSet rs = executeQuery();
|
||
|
while (rs.next()) {
|
||
|
CharacterSkill cs = new CharacterSkill(rs, pc);
|
||
|
if (cs.getSkillsBase() != null)
|
||
|
skills.put(cs.getSkillsBase().getName(), cs);
|
||
|
}
|
||
|
rs.close();
|
||
|
} catch (SQLException e) {
|
||
|
Logger.error("CharacterSkill.getCharacterSkillForCharacter", e);
|
||
|
} finally {
|
||
|
closeCallable();
|
||
|
}
|
||
|
return skills;
|
||
|
}
|
||
|
|
||
|
|
||
|
public void UPDATE_TRAINS(final CharacterSkill cs) {
|
||
|
if (!cs.isTrained())
|
||
|
return;
|
||
|
|
||
|
prepareCallable("UPDATE `dyn_character_skill` SET `trains`=? WHERE `UID` = ?");
|
||
|
setShort(1, (short)cs.getNumTrains());
|
||
|
setLong(2, (long)cs.getObjectUUID());
|
||
|
if (executeUpdate() != 0)
|
||
|
cs.syncTrains();
|
||
|
}
|
||
|
|
||
|
public void updateDatabase(final CharacterSkill cs) {
|
||
|
if (cs.getSkillsBase() == null) {
|
||
|
Logger.error("Failed to find skillsBase for Skill " + cs.getObjectUUID());
|
||
|
return;
|
||
|
}
|
||
|
if (CharacterSkill.GetOwner(cs) == null) {
|
||
|
Logger.error("Failed to find owner for Skill " + cs.getObjectUUID());
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
prepareCallable("UPDATE `dyn_character_skill` SET `skillsBaseID`=?, `CharacterID`=?, `trains`=? WHERE `UID`=?");
|
||
|
setInt(1, cs.getSkillsBase().getObjectUUID());
|
||
|
setInt(2, CharacterSkill.GetOwner(cs).getObjectUUID());
|
||
|
setShort(3, (short)cs.getNumTrains());
|
||
|
setLong(4, (long)cs.getObjectUUID());
|
||
|
if (executeUpdate() != 0)
|
||
|
cs.syncTrains();
|
||
|
}
|
||
|
|
||
|
}
|