Public Repository for the Magicbane Shadowbane Emulator

106 lines
3.0 KiB

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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg;
import engine.Enum.GameObjectType;
import engine.exception.SerializationException;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
/**
* Transfer gold from inventory to vault
*
* @author Eighty
*/
public class TransferGoldFromInventoryToVaultMsg extends ClientNetMsg {
private int playerID;
private int accountID;
private int npcID;
private int amount;
/**
* This is the general purpose constructor
*/
public TransferGoldFromInventoryToVaultMsg() {
super(Protocol.GOLDTOVAULT);
}
public TransferGoldFromInventoryToVaultMsg(int playerID, int npcID, int accountID, int amount) {
super(Protocol.GOLDTOVAULT);
this.playerID = playerID;
this.npcID = npcID;
this.accountID = accountID;
this.amount = amount;
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the
* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
* past the limit) then this constructor Throws that Exception to the
* caller.
*/
public TransferGoldFromInventoryToVaultMsg(AbstractConnection origin, ByteBufferReader reader)
{
super(Protocol.GOLDTOVAULT, origin, reader);
}
/**
* Deserializes the subclass specific items to the supplied NetMsgWriter.
*/
@Override
protected void _deserialize(ByteBufferReader reader)
{
reader.getInt();
this.playerID = reader.getInt();
reader.getInt();
this.accountID = reader.getInt();
reader.getInt();
this.npcID = reader.getInt();
this.amount = reader.getInt();
}
/**
* Serializes the subclass specific items from the supplied NetMsgReader.
*/
@Override
protected void _serialize(ByteBufferWriter writer)
throws SerializationException {
writer.putInt(GameObjectType.PlayerCharacter.ordinal());
writer.putInt(this.playerID);
writer.putInt(GameObjectType.Account.ordinal());
writer.putInt(this.accountID);
writer.putInt(GameObjectType.NPC.ordinal());
writer.putInt(this.npcID);
writer.putInt(this.amount);
}
/**
* @return the amount
*/
public int getAmount() {
return amount;
}
/**
* @param amount the amount to set
*/
public void setAmount(int amount) {
this.amount = amount;
}
}