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179 lines
4.3 KiB
179 lines
4.3 KiB
3 years ago
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.msg;
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import engine.exception.SerializationException;
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import engine.net.AbstractConnection;
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import engine.net.ByteBufferReader;
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import engine.net.ByteBufferWriter;
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import engine.net.client.Protocol;
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import engine.objects.AbstractCharacter;
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public class UpdateCharOrMobMessage extends ClientNetMsg {
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private int type;
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private int npcType;
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private int npcID;
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private int playerType;
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private int playerID;
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private int size;
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private int subRace;
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private int pad = 0;
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private int objectType;
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private int objectUUID;
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
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* past the limit) then this constructor Throws that Exception to the
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* caller.
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*/
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public UpdateCharOrMobMessage(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.UPDATECHARORMOB, origin, reader);
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}
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/**
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* Deserializes the subclass specific items from the supplied NetMsgReader.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader) {
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}
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public UpdateCharOrMobMessage(AbstractCharacter tar, int type, int subRaceID) {
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super(Protocol.UPDATECHARORMOB);
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this.playerType = tar.getObjectType().ordinal();
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this.playerID = tar.getObjectUUID();
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this.type = type;
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this.subRace = subRaceID;
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}
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/**
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* Serializes the subclass specific items to the supplied NetMsgWriter.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer) throws SerializationException {
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writer.putInt(this.type);
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if (this.type == 2){
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writer.putInt(this.playerType);
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writer.putInt(this.playerID);
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writer.putInt(this.subRace);
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writer.putInt(-600065291);
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return;
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}
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writer.putInt(this.playerType);
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writer.putInt(this.playerID);
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writer.put((byte)1);
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writer.putInt(0);
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writer.putInt(this.subRace);
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writer.putInt(this.playerType);
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writer.putInt(this.playerID);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putFloat(1);
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writer.putFloat(1);
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writer.putFloat(1);
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writer.putFloat(1);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putLong(-1);
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writer.putInt(0);
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writer.put((byte)1);
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writer.putInt(0);
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writer.put((byte)1);
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writer.putInt(0);
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writer.putInt(0);
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writer.put((byte)1);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(4);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(1);
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writer.putShort((short)0);
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writer.put((byte)0);
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}
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public int getObjectType() {
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return objectType;
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}
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public void setObjectType(int value) {
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this.objectType = value;
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}
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public void setPad(int value) {
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this.pad = value;
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}
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public int getUUID() {
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return objectUUID;
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}
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public int getPad() {
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return pad;
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}
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public int getType() {
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return type;
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}
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public void setType(int type) {
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this.type = type;
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}
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public int getSize() {
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return size;
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}
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public void setSize(int size) {
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this.size = size;
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}
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public int getSubRace() {
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return subRace;
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}
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public void setSubRace(int subRace) {
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this.subRace = subRace;
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}
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public int getNpcType() {
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return npcType;
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}
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public void setNpcType(int npcType) {
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this.npcType = npcType;
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}
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public int getNpcID() {
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return npcID;
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}
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public void setNpcID(int npcID) {
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this.npcID = npcID;
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}
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public int getPlayerType() {
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return playerType;
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}
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public void setPlayerType(int playerType) {
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this.playerType = playerType;
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}
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public int getPlayerID() {
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return playerID;
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}
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public void setPlayerID(int playerID) {
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this.playerID = playerID;
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}
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}
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