Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg.guild;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.gameManager.SessionManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
import engine.net.client.msg.ClientNetMsg;
import engine.objects.Guild;
import engine.objects.GuildHistory;
import engine.objects.GuildStatusController;
import engine.objects.PlayerCharacter;
import java.util.ArrayList;
public class GuildListMsg extends ClientNetMsg {
private GuildListMessageType glm;
/**
* Type 1 Constructor - Guild Roster
*/
public GuildListMsg(Guild g) {
super(Protocol.SENDMEMBERENTRY);
this.glm = new GuildListMessageType1(g);
}
/**
* Type 4 Constructor - Guild History
*/
public GuildListMsg(PlayerCharacter pc) {
super(Protocol.SENDMEMBERENTRY);
this.glm = new GuildListMessageType2(pc);
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the
* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
* past the limit) then this constructor Throws that Exception to the
* caller.
*/
public GuildListMsg(AbstractConnection origin, ByteBufferReader reader) {
super(Protocol.SENDMEMBERENTRY, origin, reader);
}
/**
* Serializes the subclass specific items to the supplied ByteBufferWriter.
*/
@Override
protected void _serialize(ByteBufferWriter writer) {
//TODO Find Default and null check this
this.glm._serialize(writer);
}
/**
* Deserializes the subclass specific items from the supplied ByteBufferReader.
*/
@Override
protected void _deserialize(ByteBufferReader reader) {
/*
*
* The Server should never receive this message directly.
* Instances in recordings will need to be decoded by hand,
* converting from our format to the standard format will
* cause more problems than its worth to fix.
*
this.unknown01 = reader.getInt();
this.unknown02 = reader.getInt();
this.unknown03 = reader.get();
this.unknown04 = reader.getInt();
this.unknown05 = reader.get();
this.unknown06 = reader.getInt();
int size = reader.getInt();
for (int i = 0; i < size; i++) {
GuildTableList gt = new GuildTableList();
reader.getInt(); // Player Character ID Type
gt.setUUID(reader.getInt());
gt.setName(reader.getString());
gt.setActionType(reader.get());
gt.setGuildTitle(reader.getInt());
gt.setGuildRank(reader.getInt());
gt.setUnknown02(reader.getInt());
gt.setUnknown03(reader.getInt());
gt.setUnknown04(reader.getInt());
gt.setUnknown05(reader.getInt());
gt.setUnknown06(reader.getInt());
gt.setUnknown07(reader.getInt());
}
*/
}
@Override
protected int getPowerOfTwoBufferSize() {
// Larger size for historically larger opcodes
return 15;
}
}
abstract class GuildListMessageType {
public ArrayList<Guild> history = new ArrayList<>();
abstract void _serialize(ByteBufferWriter writer);
}
class GuildListMessageType1 extends GuildListMessageType {
private Guild g;
public GuildListMessageType1(Guild g) {
this.g = g;
}
@Override
void _serialize(ByteBufferWriter writer) {
Enum.GuildType gt = Enum.GuildType.getGuildTypeFromInt(g.getCharter());
writer.putInt(1);
writer.putInt(gt.ordinal()); //Charter Type
writer.putInt(1); //Always 1?
writer.put((byte) 1);
writer.put((byte) 0);
writer.putInt(gt.getNumberOfRanks()); //Number of Ranks
ArrayList<PlayerCharacter> guildRoster = Guild.GuildRoster(g);
writer.putInt(guildRoster.size() + g.getBanishList().size());
// Send guild list of each player
for (PlayerCharacter player : guildRoster) {
byte isActive = SessionManager.getPlayerCharacterByID(player.getObjectUUID()) != null ? (byte) 1 : (byte) 0;
writer.putInt(Enum.GameObjectType.PlayerCharacter.ordinal());
writer.putInt(player.getObjectUUID());
writer.putString(player.getCombinedName());
writer.put(isActive); //Active?
writer.putInt(GuildStatusController.getTitle(player.getGuildStatus()));
writer.putInt(GuildStatusController.getRank(player.getGuildStatus()));
writer.putInt(0); // 1/2 has no effect
writer.putInt(0); // 1 has no effect
writer.putInt(0); // 1 has no effect
writer.putInt(0); // 1 has no effect
writer.putInt(GuildStatusController.getRank(player.getGuildStatus()));
writer.putInt(0); // window failed to open when set to 1
}
for (PlayerCharacter banished : g.getBanishList()) {
byte isActive = SessionManager.getPlayerCharacterByID(banished.getObjectUUID()) != null ? (byte) 1 : (byte) 0;
writer.putInt(Enum.GameObjectType.PlayerCharacter.ordinal());
writer.putInt(banished.getObjectUUID());
writer.putString(banished.getCombinedName());
writer.put(isActive); //Active?
writer.putInt(GuildStatusController.getTitle(banished.getGuildStatus()));
writer.putInt(3);
writer.putInt(0); // 1/2 has no effect
writer.putInt(0); // 1 has no effect
writer.putInt(0); // 1 has no effect
writer.putInt(0); // 1 has no effect
writer.putInt(3);
writer.putInt(0); // window failed to open when set to 1
}
}
}
class GuildListMessageType2 extends GuildListMessageType {
private PlayerCharacter pc;
public GuildListMessageType2(PlayerCharacter pc) {
this.pc = pc;
}
@Override
void _serialize(ByteBufferWriter writer) {
Guild g = pc.getGuild();
writer.putInt(4);
writer.putInt(0);
writer.putInt(0);
writer.putInt(0);
writer.put((byte) 0);
writer.put((byte) 0);
writer.putInt(1);
writer.putInt(pc.getObjectType().ordinal());
writer.putInt(pc.getObjectUUID());
writer.putString(pc.getCombinedName());
writer.put((byte) 1);
writer.putInt(GuildStatusController.getTitle(pc.getGuildStatus())); //Title Maybe?
writer.putInt(GuildStatusController.getRank(pc.getGuildStatus())); //Rank?
writer.putInt(pc.getRaceToken()); //race token
writer.putInt(pc.getBaseClassToken()); //class token
writer.putInt(2); //PAD
writer.putInt(pc.getLevel());
writer.putInt(g.getCharter());
//TODO Get Guild History from the DB
//ArrayList<GuildHistory> history = DbManager.GuildQueries.GET_GUILD_HISTORY_OF_PLAYER((int)pc.getPlayerUUID());
writer.putInt(pc.getGuildHistory().size()); //Number of Entries
for (GuildHistory guildHistory : pc.getGuildHistory()) {
writer.putInt(guildHistory.getHistoryType().getType());
writer.putInt(GameObjectType.Guild.ordinal());
writer.putInt((int) guildHistory.getGuildID());
writer.putString(guildHistory.getGuildName());
writer.putInt(0);
writer.putDateTime(guildHistory.getTime());
}
}
}