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228 lines
7.9 KiB
228 lines
7.9 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.net.client.msg.guild; |
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import engine.Enum; |
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import engine.Enum.GameObjectType; |
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import engine.gameManager.SessionManager; |
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import engine.net.AbstractConnection; |
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import engine.net.ByteBufferReader; |
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import engine.net.ByteBufferWriter; |
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import engine.net.client.Protocol; |
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import engine.net.client.msg.ClientNetMsg; |
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import engine.objects.Guild; |
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import engine.objects.GuildHistory; |
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import engine.objects.GuildStatusController; |
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import engine.objects.PlayerCharacter; |
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import java.util.ArrayList; |
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public class GuildListMsg extends ClientNetMsg { |
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private GuildListMessageType glm; |
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/** |
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* Type 1 Constructor - Guild Roster |
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*/ |
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public GuildListMsg(Guild g) { |
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super(Protocol.SENDMEMBERENTRY); |
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this.glm = new GuildListMessageType1(g); |
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} |
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/** |
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* Type 4 Constructor - Guild History |
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*/ |
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public GuildListMsg(PlayerCharacter pc) { |
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super(Protocol.SENDMEMBERENTRY); |
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this.glm = new GuildListMessageType2(pc); |
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} |
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/** |
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* This constructor is used by NetMsgFactory. It attempts to deserialize the |
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading |
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* past the limit) then this constructor Throws that Exception to the |
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* caller. |
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*/ |
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public GuildListMsg(AbstractConnection origin, ByteBufferReader reader) { |
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super(Protocol.SENDMEMBERENTRY, origin, reader); |
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} |
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/** |
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* Serializes the subclass specific items to the supplied ByteBufferWriter. |
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*/ |
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@Override |
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protected void _serialize(ByteBufferWriter writer) { |
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//TODO Find Default and null check this |
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this.glm._serialize(writer); |
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} |
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/** |
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* Deserializes the subclass specific items from the supplied ByteBufferReader. |
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*/ |
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@Override |
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protected void _deserialize(ByteBufferReader reader) { |
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/* |
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* |
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* The Server should never receive this message directly. |
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* Instances in recordings will need to be decoded by hand, |
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* converting from our format to the standard format will |
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* cause more problems than its worth to fix. |
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* |
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this.unknown01 = reader.getInt(); |
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this.unknown02 = reader.getInt(); |
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this.unknown03 = reader.get(); |
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this.unknown04 = reader.getInt(); |
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this.unknown05 = reader.get(); |
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this.unknown06 = reader.getInt(); |
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int size = reader.getInt(); |
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for (int i = 0; i < size; i++) { |
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GuildTableList gt = new GuildTableList(); |
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reader.getInt(); // Player Character ID Type |
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gt.setUUID(reader.getInt()); |
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gt.setName(reader.getString()); |
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gt.setActionType(reader.get()); |
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gt.setGuildTitle(reader.getInt()); |
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gt.setGuildRank(reader.getInt()); |
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gt.setUnknown02(reader.getInt()); |
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gt.setUnknown03(reader.getInt()); |
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gt.setUnknown04(reader.getInt()); |
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gt.setUnknown05(reader.getInt()); |
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gt.setUnknown06(reader.getInt()); |
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gt.setUnknown07(reader.getInt()); |
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} |
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*/ |
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} |
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@Override |
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protected int getPowerOfTwoBufferSize() { |
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// Larger size for historically larger opcodes |
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return 15; |
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} |
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} |
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abstract class GuildListMessageType { |
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public ArrayList<Guild> history = new ArrayList<>(); |
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abstract void _serialize(ByteBufferWriter writer); |
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} |
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class GuildListMessageType1 extends GuildListMessageType { |
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private Guild g; |
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public GuildListMessageType1(Guild g) { |
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this.g = g; |
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} |
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@Override |
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void _serialize(ByteBufferWriter writer) { |
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Enum.GuildType gt = Enum.GuildType.getGuildTypeFromInt(g.getCharter()); |
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writer.putInt(1); |
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writer.putInt(gt.ordinal()); //Charter Type |
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writer.putInt(1); //Always 1? |
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writer.put((byte) 1); |
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writer.put((byte) 0); |
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writer.putInt(gt.getNumberOfRanks()); //Number of Ranks |
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ArrayList<PlayerCharacter> guildRoster = Guild.GuildRoster(g); |
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writer.putInt(guildRoster.size() + g.getBanishList().size()); |
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// Send guild list of each player |
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for (PlayerCharacter player : guildRoster) { |
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byte isActive = SessionManager.getPlayerCharacterByID(player.getObjectUUID()) != null ? (byte) 1 : (byte) 0; |
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writer.putInt(Enum.GameObjectType.PlayerCharacter.ordinal()); |
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writer.putInt(player.getObjectUUID()); |
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writer.putString(player.getCombinedName()); |
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writer.put(isActive); //Active? |
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writer.putInt(GuildStatusController.getTitle(player.getGuildStatus())); |
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writer.putInt(GuildStatusController.getRank(player.getGuildStatus())); |
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writer.putInt(0); // 1/2 has no effect |
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writer.putInt(0); // 1 has no effect |
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writer.putInt(0); // 1 has no effect |
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writer.putInt(0); // 1 has no effect |
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writer.putInt(GuildStatusController.getRank(player.getGuildStatus())); |
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writer.putInt(0); // window failed to open when set to 1 |
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} |
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for (PlayerCharacter banished : g.getBanishList()) { |
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byte isActive = SessionManager.getPlayerCharacterByID(banished.getObjectUUID()) != null ? (byte) 1 : (byte) 0; |
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writer.putInt(Enum.GameObjectType.PlayerCharacter.ordinal()); |
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writer.putInt(banished.getObjectUUID()); |
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writer.putString(banished.getCombinedName()); |
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writer.put(isActive); //Active? |
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writer.putInt(GuildStatusController.getTitle(banished.getGuildStatus())); |
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writer.putInt(3); |
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writer.putInt(0); // 1/2 has no effect |
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writer.putInt(0); // 1 has no effect |
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writer.putInt(0); // 1 has no effect |
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writer.putInt(0); // 1 has no effect |
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writer.putInt(3); |
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writer.putInt(0); // window failed to open when set to 1 |
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} |
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} |
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} |
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class GuildListMessageType2 extends GuildListMessageType { |
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private PlayerCharacter pc; |
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public GuildListMessageType2(PlayerCharacter pc) { |
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this.pc = pc; |
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} |
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@Override |
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void _serialize(ByteBufferWriter writer) { |
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Guild g = pc.getGuild(); |
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writer.putInt(4); |
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writer.putInt(0); |
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writer.putInt(0); |
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writer.putInt(0); |
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writer.put((byte) 0); |
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writer.put((byte) 0); |
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writer.putInt(1); |
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writer.putInt(pc.getObjectType().ordinal()); |
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writer.putInt(pc.getObjectUUID()); |
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writer.putString(pc.getCombinedName()); |
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writer.put((byte) 1); |
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writer.putInt(GuildStatusController.getTitle(pc.getGuildStatus())); //Title Maybe? |
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writer.putInt(GuildStatusController.getRank(pc.getGuildStatus())); //Rank? |
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writer.putInt(pc.getRaceToken()); //race token |
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writer.putInt(pc.getBaseClassToken()); //class token |
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writer.putInt(2); //PAD |
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writer.putInt(pc.getLevel()); |
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writer.putInt(g.getCharter()); |
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//TODO Get Guild History from the DB |
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//ArrayList<GuildHistory> history = DbManager.GuildQueries.GET_GUILD_HISTORY_OF_PLAYER((int)pc.getPlayerUUID()); |
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writer.putInt(pc.getGuildHistory().size()); //Number of Entries |
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for (GuildHistory guildHistory : pc.getGuildHistory()) { |
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writer.putInt(guildHistory.getHistoryType().getType()); |
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writer.putInt(GameObjectType.Guild.ordinal()); |
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writer.putInt((int) guildHistory.getGuildID()); |
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writer.putString(guildHistory.getGuildName()); |
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writer.putInt(0); |
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writer.putDateTime(guildHistory.getTime()); |
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} |
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} |
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}
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