@ -2915,7 +2915,8 @@ public class PlayerCharacter extends AbstractCharacter {
speed = race.getRaceType().getRunSpeed().getRunStandard();
}
float endSpeed = speed * this.speedMod;
float mod = this.speedMod;
float endSpeed = speed * mod;
if (endSpeed > 41 && !this.isCSR)
endSpeed = 41;